Tutorials: Difference between revisions

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Exercise lego 01.jpg|link=[[Manual:Modeling for product design]]|[[Manual:Modeling for product design|Modeling for product design]] (v0.16)<br/>Modeling a Lego block: sketches, vertical and horizontal distance constraints, pad, pocket, external reference, linear pattern, and assembly.
Exercise lego 01.jpg|link=[[Manual:Modeling for product design]]|[[Manual:Modeling for product design|Modeling for product design]] (v0.16)<br/>Modeling a Lego block: sketches, vertical and horizontal distance constraints, pad, pocket, external reference, linear pattern, and assembly.
Exercise table complete.jpg|link=[[Manual:Traditional modeling, the CSG way]]|[[Manual:Traditional modeling, the CSG way|Traditional modeling, the CSG way]]<br/>Modeling a table by using simple solids like cubes and cylinders, and performing boolean operations (fusions and cuts) with them.
Exercise table complete.jpg|link=[[Manual:Traditional modeling, the CSG way]]|[[Manual:Traditional modeling, the CSG way|Traditional modeling, the CSG way]]<br/>Modeling a table by using simple solids like cubes and cylinders, and performing boolean operations (fusions and cuts) with them.
TutorialDraftShapeString_Complete.jpg|link=[[Draft ShapeString tutorial]]|[[Draft ShapeString tutorial]] (v0.16)<br/>Create engraved text on a solid: extrude a shapestring to make it solid, then use a boolean cut to carve it from another solid.
08_T04_Part_ShapesString_Extrude_final_cut.png|link=[[Draft ShapeString tutorial]]|[[Draft ShapeString tutorial]] (v0.19)<br/>Create engraved text on a solid: extrude a shapestring to make it solid, then use a boolean cut to carve it from another solid.
10_T03_Part_ball_fillet.png|link=[[Whiffle Ball tutorial]]|[[Whiffle Ball tutorial|Create a wiffle ball]] (v0.19)<br/>Use solid primitives, like cubes and cylinders, and boolean operations, like union and cut, to create a hollowed ball.
10_T03_Part_ball_fillet.png|link=[[Whiffle Ball tutorial]]|[[Whiffle Ball tutorial|Create a wiffle ball]] (v0.19)<br/>Use solid primitives, like cubes and cylinders, and boolean operations, like union and cut, to create a hollowed ball.
Tutorial-normand06.jpg|link=[[Basic modeling tutorial]]|[[Basic modeling tutorial]] <br/>Create an iron angle by two methods: using solid primitives, and boolean operations (CSG); and by extruding a planar profile.
Tutorial-normand06.jpg|link=[[Basic modeling tutorial]]|[[Basic modeling tutorial]] <br/>Create an iron angle by two methods: using solid primitives, and boolean operations (CSG); and by extruding a planar profile.

Revision as of 01:31, 24 November 2019

This page presents a selection of high quality written tutorials. A complete, unsorted list of tutorials can be found in Category:Tutorials.

Visit offsite tutorials and video tutorials for lists of tutorials hosted on external sites. A useful source of video tutorials is YouTube.

If you'd like to contribute with writing wiki documentation and tutorials, see the general wiki guidelines in WikiPages, and read the tutorial guidelines.

Please notice the version of FreeCAD used in the tutorial as some tutorials may use an old version of the program. Although the general modelling process may still work, some tools may have changed.

Architecture and BIM

Modeling parts

FreeCAD provides two main workflows to modeling parts:

Please note that the PartDesign Workbench workflow was considerably changed from FreeCAD 0.17 onward; some of the tutorials haven't been updated and may refer to the 0.16 version.

The Raspberry Pi project has made simple tutorials that are easy to follow, particularly for those new to CAD systems:

Drafting and Sketching

Technical Drawings

FEM

CNC & 3D Printing

Import and Export

Rendering

Robot workbench

Plotting

Drawings

Development of the Drawing Workbench stopped in FreeCAD 0.16. Consider using the TechDraw Workbench instead.
List of Commands
Interface Customization