Translations:Arch Window/13/en: Difference between revisions
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* Windows share the common properties and behaviours of all [[Arch Component|Arch Components]] |
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* If the '''Auto-include'''checkbox on the Window creation task panel is unchecked, the window won't be inserted into any host object on creation. |
* If the '''Auto-include'''checkbox on the Window creation task panel is unchecked, the window won't be inserted into any host object on creation. |
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* Add a selected window to a [[Arch Wall|wall]] by selecting both, then pressing the {{ |
* Add a selected window to a [[Arch Wall|wall]] by selecting both, then pressing the {{Button|[[Image:Arch Add.svg|16px]] [[Arch Add|Arch Add]]}} button. |
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* Remove a selected window from a [[Arch Wall|wall]] by selecting the window, then pressing the {{ |
* Remove a selected window from a [[Arch Wall|wall]] by selecting the window, then pressing the {{Button|[[Image:Arch Remove.svg|16px]] [[Arch Remove|Arch Remove]]}} button. |
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* When using presets, it is often convenient to turn the "Near" [[Draft Snap]] on, so you can snap your window to an existing face. |
* When using presets, it is often convenient to turn the "Near" [[Draft Snap|Draft Snap]] on, so you can snap your window to an existing face. |
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* The hole created by a window in its host object is determined by two properties: {{PropertyData|Hole Depth}} and {{PropertyData|Hole Wire}} ({{Version|0.17}}). The Hole Wire number can be picked in the 3D view from the window's task panel available when double-clicking the window in the tree view |
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* Windows can make use of [[Arch MultiMaterial|Multi-Materials]]. The window will search in the attached Multi-Material for material layers with a same name for each of its window component, and use it if any is found. For example, a component named "OuterFrame" will search in the attached Multi-Material, for a material layer named "OuterFrame". If such material layer is found, its material will be attributed to the OuterFrame component. The thickness value of the material layer is disregarded. |
Revision as of 08:42, 4 April 2019
- Windows share the common properties and behaviours of all Arch Components
- If the Auto-includecheckbox on the Window creation task panel is unchecked, the window won't be inserted into any host object on creation.
- Add a selected window to a wall by selecting both, then pressing the Arch Add button.
- Remove a selected window from a wall by selecting the window, then pressing the Arch Remove button.
- When using presets, it is often convenient to turn the "Near" Draft Snap on, so you can snap your window to an existing face.
- The hole created by a window in its host object is determined by two properties: DataHole Depth and DataHole Wire (introduced in version 0.17). The Hole Wire number can be picked in the 3D view from the window's task panel available when double-clicking the window in the tree view
- Windows can make use of Multi-Materials. The window will search in the attached Multi-Material for material layers with a same name for each of its window component, and use it if any is found. For example, a component named "OuterFrame" will search in the attached Multi-Material, for a material layer named "OuterFrame". If such material layer is found, its material will be attributed to the OuterFrame component. The thickness value of the material layer is disregarded.