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Found 7 translations.
Name | Current message text |
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h Deutsch (de) | ==Beispiel== |
h English (en) | ==Example== |
h français (fr) | ==Exemple== |
h italiano (it) | ==Esempio== |
h polski (pl) | ==Przykład== |
h română (ro) | !!FUZZY!!==Exemple: making puzzle== # Switch to [[Sketcher Workbench]], create an new sketch. Draw a rectangle that will outline the overall shape of the puzzle. Close the sketch.<br />[[image:slice_example_step1.png|320px]] # Switch to [[Part_Workbench|Part workbench]]. Select the sketch, and pick Part->Create face from sketch (in menu).<br />[[image:slice_example_step2.png|320px]] # Switch to Sketcher workbench, and create another sketch on the same plane. Using polyline tool, draw the lines that will split the puzzle into pieces.<br />[[image:slice_example_step3.png|320px]] # Switch to Part workbench. Select the splitter sketch, and apply [[Part BooleanFragments|Part Boolean Fragments]]. This will insert vertices where lines of splitter sketch intersect. Having them is essential for the next step to work.<br />[[image:slice_example_step4.png|320px]] # Select the rectangular face, and the BooleanFragments of splitter sketch, and apply Part Split.<br />[[image:slice_example_step5.png|320px]] # Switch to Draft workbench, and apply Draft Downgrade to the result. You should get all the pieces as "Face00X" in document tree, that can be moved independently. Done!<br />[[image:slice_example_step6.png|320px]] |
h русский (ru) | ==Пример== |