Sketcher ConstrainAngle: Difference between revisions

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<languages/>
{{GuiCommand|Name=Constraint InternalAngle|Workbenches=[[Sketcher Workbench|Sketcher]], [[PartDesign Workbench|PartDesign]]|Shortcut=A|MenuLocation=Sketch → Sketcher constraints → Constrain angle|SeeAlso=[[Constraint Length]], [[Constraint Perpendicular]]}}
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{{Docnav
|[[Sketcher_ConstrainRadius|Radius]]
|[[Sketcher ConstrainSnellsLaw|Snell's Law]]
|[[Sketcher_Workbench|Sketcher]]
|IconL=Constraint_Radius.svg
|IconC=Workbench_Sketcher.svg
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}}


<!--T:1-->
====Description====
{{GuiCommand
|Name=Constraint InternalAngle
|Workbenches=[[Sketcher Workbench|Sketcher]]
|Shortcut={{KEY|A}}
|MenuLocation=Sketch → Sketcher constraints → Constrain angle
|SeeAlso=[[Sketcher ConstrainDistance|Constrain distance]], [[Sketcher ConstrainPerpendicular|Constraint Perpendicular]]
}}


==Description== <!--T:4-->
This tool constrains the angle between two selected lines in a sketch to be a specified value. By default, the internal angle, the smaller of the angles formed at the intersection of two lines (or their extensions) is constrained.
Angle constraint is a [[Sketcher_Workbench#Sketcher Constraints|datum constraint]] intended to fix angles in sketch. It is capable of setting slopes of individual lines, angles between lines, angles of intersections of curves, and angle spans of circular arcs.


==Usage== <!--T:5-->
If a single line is selected, the angle is constrained relative to the horizontal axis of the selected sketcher plane


<!--T:29-->
====Operation====
There are four different ways the constraint can be applied:
* to individual lines
* between lines
* to intersections of curves
* to arcs of circles


<!--T:6-->
Select any two lines in the sketch by clicking on them in sequence. They will change colour to dark green when selected. The direction of the line form the first point created to the end point is significant in calculation of the angle between the lines.
To apply angle constraint, one should the follow the steps:
# Select one, two or three entities in the sketch. The mode will be chosen depending on the selection.
# Invoke the constraint using several methods:
#* Pressing the {{Button|[[Image:Constraint_InternalAngle.svg|16px]]}} button in the toolbar.
#* Using the {{KEY|A}} keyboard shortcut. ('''A''' is for '''A'''ngle)
#* Using the {{MenuCommand|Sketch → Sketcher constraints → Constrain angle}} form the top menu entry
# A datum edit dialog box pops up.
# Modify the angle if necessary. '''Note:''' The angle can be entered as an expression that will be evaluated and the result will be stored.
# Click {{KEY|OK}}


<!--T:7-->
[[File:ConstrainAngle1.png|256px|<span title="Selected lines"></span>]]
As with any datum constraint, it is possible to change the angle value later by double-clicking the constraint in constraint list or 3d view. Entering a negative value will cause the angle direction to flip.


==Constraint modes== <!--T:8-->
Then click on the ConstraintAngle icon([[Image:Constraint_InternalAngle.png|16px]]) in the Sketcher or Part Design toolbar or select the ConstrainAngle menu item from the Sketcher constraints sub menu of either the Sketcher (Sketcher workbench) or Part Design (Part Design workbench)menu item to add the constraint.
===line slope angle===
'''Accepted selection:''' line


<!--T:9-->
The constraint is initially set to the current internal angle between the lines and the Constraint is added to the Tasks tab in the Combo View panel.
[[Image:Sketcher ConsraintAngle mode1.png|600px]]


<!--T:10-->
[[File:ConstrainAngle2.png|256px|<span title="Constraint applied"></span>]]
The constraint sets the polar angle of line's direction. It is the angle between the line and X axis of the sketch.


===arc span (v0.15)=== <!--T:11-->
Doubleclicking on the Constraint in the Tasks tab will bring up a pop-up dialog box in which this value may be edited to set it to a desired value. Alternatively, the datum text in the 3D view may be double clicked to bring up the pop-up dialog to set the value.
'''Accepted selection:''' arc of circle


<!--T:12-->
[[File:ConstrainAngle3.png|256px|<span title="Editing value">
[[Image:Sketcher ConsraintAngle mode2.png|600px]]
</span>]]


<!--T:13-->
[[File:ConstrainAngle4.png|256px|<span title="Constraint applied"></span>]]
In this mode, the constraint fixes angular span of a circular arc.


===between lines=== <!--T:14-->
The value can be set to values greater than 180 (or even 360), in which case it becomes a constraint on the external angle and the angle is interpreted as modulo 360 degrees.
'''Accepted selection:''' line + line


<!--T:15-->
The absolute mode is invoked by only selecting one line before applying the constraint.
[[Image:Sketcher ConsraintAngle mode3.png|600px]]


<!--T:16-->
[[File:ConstrainAngle5.png|256px|<span title="Constraint applied"></span>]]
In this mode, the constraint sets the angle between two lines. It is not required that the lines intersect.


===between curves at intersection (angle-via-point) (v0.15)=== <!--T:17-->
Applying the constraint, the angle is constrained relative to the horizontal axis of the selected sketch plane.
'''Accepted selection:''' any line/curve + any line/curve + any point


<!--T:18-->
[[File:ConstrainAngle6.png|256px|<span title="Constraint applied"></span>]]
[[Image:Sketcher ConsraintAngle mode4.png|600px]]


<!--T:19-->
Selecting the second line which was drawn from the upper right to lower left.
In this mode, angle between two curves is constrained at the point of their intersection. The intersection point can be on curves' extensions. The point should be specified explicitly, since curves typically intersect in more than one point.


<!--T:20-->
[[File:ConstrainAngle7.png|256px|<span title="Constraint applied"></span>]]
For the constraint to work correctly, the point must be on both curves. So, as the constraint is invoked, the point will be automatically constrained onto both curves ([[Sketcher helper constraint|helper constraints]] will be added, if necessary), and the angle between curves will be constrained at the point. These [[Sketcher helper constraint|helper constraints]] are plain regular constraints. They can be added manually, or deleted. There are no helper constraints on the example picture above, because the point selected is already the intersection of curves.


==Scripting== <!--T:21-->
And applying the constraint as before,


<!--T:22-->
[[File:ConstrainAngle8.png|256px|<span title="Constraint applied">
Angle Constraint can be created from [[macros]] and from the python console by using the following:
</span>]]
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{{Code|code=
# line slope angle
Sketch.addConstraint(Sketcher.Constraint('Angle',iline,angle))


# angular span of arc
the line is now constrained to have a value relative to the direction of the horizontal axis in the clockwise direction (angle values are restricted to 180 degrees anticlockwise or clockwise).
Sketch.addConstraint(Sketcher.Constraint('Angle',iarc,angle))


# angle between lines
As before by double clicking on the constraint in either the Tasks tab of the Combo view or on the constraint in the 3D view will allow editing of the value of the constrained angle.
Sketch.addConstraint(Sketcher.Constraint('Angle',iline1,pointpos1,iline2,pointpos2,angle))


# angle-via-point (no helper constraints are added automatically when from python)
{{languages | {{es|Constraint_InternalAngle/es}} {{fr|Constraint_InternalAngle/fr}} {{it|Constraint_InternalAngle/it}} }}
Sketch.addConstraint(Sketcher.Constraint('AngleViaPoint',icurve1,icurve2,geoidpoint,pointpos,angle))
}}
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<!--T:23-->
where:
:* {{incode|Sketch}} is a sketch object
:* {{incode|iline, iline1, iline2}} are integers specifying the lines by their ordinal numbers in {{incode|Sketch}}.
:* {{incode|pointpos1, pointpos2}} should be 1 for start point and 2 for end point. The choice of endpoints allows to set internal angle (or external), and it affects how the constraint is drawn on the screen.
:* {{incode|geoidpoint}} and {{incode|pointpos}} in {{incode|AngleViaPoint}} are the indexes specifying the point of intersection.
:* {{incode|angle}} is the angle value in radians. The angle is counted between tangent vectors in counterclockwise direction. Tangent vectors are pointing from start to end for the lines (or vice versa if ending point is supplied in angle between lines mode), and along counterclockwise direction for circles, arcs and ellipses. Quantity is also accepted as an angle (e.g. {{incode|App.Units.Quantity('45 deg')}})


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{{Docnav
|[[Sketcher_ConstrainRadius|Radius]]
|[[Sketcher ConstrainSnellsLaw|Snell's Law]]
|[[Sketcher_Workbench|Sketcher]]
|IconL=Constraint_Radius.svg
|IconC=Workbench_Sketcher.svg
|IconR=Constraint_SnellsLaw.svg
}}

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{{Sketcher Tools navi}}

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{{Userdocnavi}}

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{{clear}}

Revision as of 18:15, 14 February 2020

Constraint InternalAngle

Menu location
Sketch → Sketcher constraints → Constrain angle
Workbenches
Sketcher
Default shortcut
A
Introduced in version
-
See also
Constrain distance, Constraint Perpendicular

Description

Angle constraint is a datum constraint intended to fix angles in sketch. It is capable of setting slopes of individual lines, angles between lines, angles of intersections of curves, and angle spans of circular arcs.

Usage

There are four different ways the constraint can be applied:

  • to individual lines
  • between lines
  • to intersections of curves
  • to arcs of circles

To apply angle constraint, one should the follow the steps:

  1. Select one, two or three entities in the sketch. The mode will be chosen depending on the selection.
  2. Invoke the constraint using several methods:
    • Pressing the button in the toolbar.
    • Using the A keyboard shortcut. (A is for Angle)
    • Using the Sketch → Sketcher constraints → Constrain angle form the top menu entry
  3. A datum edit dialog box pops up.
  4. Modify the angle if necessary. Note: The angle can be entered as an expression that will be evaluated and the result will be stored.
  5. Click OK

As with any datum constraint, it is possible to change the angle value later by double-clicking the constraint in constraint list or 3d view. Entering a negative value will cause the angle direction to flip.

Constraint modes

line slope angle

Accepted selection: line

The constraint sets the polar angle of line's direction. It is the angle between the line and X axis of the sketch.

arc span (v0.15)

Accepted selection: arc of circle

In this mode, the constraint fixes angular span of a circular arc.

between lines

Accepted selection: line + line

In this mode, the constraint sets the angle between two lines. It is not required that the lines intersect.

between curves at intersection (angle-via-point) (v0.15)

Accepted selection: any line/curve + any line/curve + any point

In this mode, angle between two curves is constrained at the point of their intersection. The intersection point can be on curves' extensions. The point should be specified explicitly, since curves typically intersect in more than one point.

For the constraint to work correctly, the point must be on both curves. So, as the constraint is invoked, the point will be automatically constrained onto both curves (helper constraints will be added, if necessary), and the angle between curves will be constrained at the point. These helper constraints are plain regular constraints. They can be added manually, or deleted. There are no helper constraints on the example picture above, because the point selected is already the intersection of curves.

Scripting

Angle Constraint can be created from macros and from the python console by using the following:

# line slope angle
Sketch.addConstraint(Sketcher.Constraint('Angle',iline,angle))

# angular span of arc
Sketch.addConstraint(Sketcher.Constraint('Angle',iarc,angle))

# angle between lines
Sketch.addConstraint(Sketcher.Constraint('Angle',iline1,pointpos1,iline2,pointpos2,angle))

# angle-via-point (no helper constraints are added automatically when from python)
Sketch.addConstraint(Sketcher.Constraint('AngleViaPoint',icurve1,icurve2,geoidpoint,pointpos,angle))

where:

  • Sketch is a sketch object
  • iline, iline1, iline2 are integers specifying the lines by their ordinal numbers in Sketch.
  • pointpos1, pointpos2 should be 1 for start point and 2 for end point. The choice of endpoints allows to set internal angle (or external), and it affects how the constraint is drawn on the screen.
  • geoidpoint and pointpos in AngleViaPoint are the indexes specifying the point of intersection.
  • angle is the angle value in radians. The angle is counted between tangent vectors in counterclockwise direction. Tangent vectors are pointing from start to end for the lines (or vice versa if ending point is supplied in angle between lines mode), and along counterclockwise direction for circles, arcs and ellipses. Quantity is also accepted as an angle (e.g. App.Units.Quantity('45 deg'))