Raytracing ResetCamera/fr: Difference between revisions
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Sets the camera of the selected raytracing project to match the current view. |
Sets the camera of the selected raytracing project to match the current view. |
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==Use== |
==Use== |
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#Select raytracing project in the tree-view |
#Select raytracing project in the tree-view |
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#Click on [[Image:Raytracing_ResetCamera.png|32px]] or choose {{KEY| Raytracing}} → {{KEY|[[Image:Raytracing_ResetCamera.png|32px]] Reset Camera}} from the top menu |
#Click on [[Image:Raytracing_ResetCamera.png|32px]] or choose {{KEY| Raytracing}} → {{KEY|[[Image:Raytracing_ResetCamera.png|32px]] Reset Camera}} from the top menu |
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#Selecting a raytracing project in the tree-view and looking at the data-tab in the property view will shoe the current camera-properties |
#Selecting a raytracing project in the tree-view and looking at the data-tab in the property view will shoe the current camera-properties |
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==Limitations== |
==Limitations== |
Revision as of 18:31, 20 March 2018
Raytracing ResetCamera |
Emplacement du menu |
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Raytracing → ResetCamera |
Ateliers |
Raytracing |
Raccourci par défaut |
Aucun |
Introduit dans la version |
- |
Voir aussi |
Aucun |
Description
Sets the camera of the selected raytracing project to match the current view.
Use
- Select raytracing project in the tree-view
- Make sure that the view is set to perspective view
- Click on or choose Raytracing → Reset Camera from the top menu
- Selecting a raytracing project in the tree-view and looking at the data-tab in the property view will shoe the current camera-properties
Limitations
Notes