Part Fuse/ru: Difference between revisions
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{{Docnav|[[Part_Booleans|Booleans]]|[[Part_Common|Common]]|[[Part_Module|Part]]|IconL=Part_Booleans.png|IconC=Workbench_Part.svg|IconR=Part_Common.png}} |
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{{GuiCommand/ru |
{{GuiCommand/ru |
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|Name=Part |
|Name/ru=Part Union |
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|Icon=Part Fuse.png |
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|Name/ru=Объединение |
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|MenuLocation=Деталь → Булевы операции → Объединение |
|MenuLocation=Деталь → Булевы операции → Объединение |
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|Workbenches=[[Part_Module/ru|Part]] |
|Workbenches=[[Part_Module/ru|Part]] |
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|SeeAlso=[[Part Cut/ru| |
|SeeAlso=[[Part Cut/ru|Обрезать]], [[Part Common/ru|Пересечение]] |
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}} |
}} |
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== Описание == |
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This command allows you to perform quickly this [[Part Booleans|Boolean operation]]. |
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Эта команда позволяет быстро выполнить эту [[Part Booleans|Булеву операцию]]. |
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# Select two or more shapes |
# Select two or more shapes |
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# Press the {{ |
# Press the {{Button|[[Image:Part Fuse.png|16px]] Part Union}} button. |
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== Supported inputs == |
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Input objects must be OpenCascade shapes. Examples: stuff made with Part, PartDesign, Sketcher workbenches. Not meshes (unless those were converted to shapes) - for meshes, there are specific Boolean tools in MeshDesign workbench. |
Input objects must be OpenCascade shapes. Examples: stuff made with Part, PartDesign, Sketcher workbenches. Not meshes (unless those were converted to shapes) - for meshes, there are specific Boolean tools in MeshDesign workbench. |
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* Solid + Solid: the result is a solid that occupies all the volume covered by the inputs |
* Solid + Solid: the result is a solid that occupies all the volume covered by the inputs |
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* Shell + Shell, Shell + Face, Face + Face: the result is a shell. Where faces intersect, they are split. Shells can be non-manifold. After fusion, faces can be united by [[Part_RefineShape|Refining]] the result. |
* Shell + Shell, Shell + Face, Face + Face: the result is a shell. Where faces intersect, they are split. Shells can be non-manifold. After fusion, faces can be united by [[Part_RefineShape/ru|Refining]] the result. |
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* Wire + Wire, Edge + Wire, Edge + Edge: the result is a wire. Edges are split where they intersect. |
* Wire + Wire, Edge + Wire, Edge + Edge: the result is a wire. Edges are split where they intersect. |
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Compounds are supported; however, it is |
Compounds are supported; however, it is assumed that shapes packed into a compound do not touch or intersect. If they actually do, Fusion will likely fail, or produce an incorrect result. |
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== Options == |
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Items can be added and removed from the |
Items can be added and removed from the fusion, by dragging them in or out of the fusion feature in the tree view with the mouse. A manual recompute (press F5 key or click on the recompute icon) is required to see the results. |
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После этой операции может оказаться полезным уточнить форму с помощью команды [[Part_RefineShape/ru|Уточнить форму]]. |
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After this operation it may be necessary to clean the shape with [[Part_RefineShape|RefineShape]]. |
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{{Docnav|[[Part_Booleans|Booleans]]|[[Part_Common|Common]]|[[Part_Module|Part]]|IconL=Part_Booleans.png|IconC=Workbench_Part.svg|IconR=Part_Common.png}} |
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{{Part Tools navi}} |
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{{Userdocnavi}} |
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{{clear}} |
{{clear}} |
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Revision as of 14:25, 13 February 2019
Part Union |
Системное название |
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Нет |
Расположение в меню |
Деталь → Булевы операции → Объединение |
Верстаки |
Part |
Быстрые клавиши |
Нет |
Представлено в версии |
- |
См. также |
Обрезать, Пересечение |
Описание
Unites (fuses) selected Part objects into one. This operation is fully parametric and the components can be modified and the result recomputed.
Эта команда позволяет быстро выполнить эту Булеву операцию.
How to use
Supported inputs
Input objects must be OpenCascade shapes. Examples: stuff made with Part, PartDesign, Sketcher workbenches. Not meshes (unless those were converted to shapes) - for meshes, there are specific Boolean tools in MeshDesign workbench.
- Solid + Solid: the result is a solid that occupies all the volume covered by the inputs
- Shell + Shell, Shell + Face, Face + Face: the result is a shell. Where faces intersect, they are split. Shells can be non-manifold. After fusion, faces can be united by Refining the result.
- Wire + Wire, Edge + Wire, Edge + Edge: the result is a wire. Edges are split where they intersect.
Compounds are supported; however, it is assumed that shapes packed into a compound do not touch or intersect. If they actually do, Fusion will likely fail, or produce an incorrect result.
Options
Items can be added and removed from the fusion, by dragging them in or out of the fusion feature in the tree view with the mouse. A manual recompute (press F5 key or click on the recompute icon) is required to see the results.
После этой операции может оказаться полезным уточнить форму с помощью команды Уточнить форму.
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
- Measure: Measure Linear, Measure Angular, Measure Refresh, Clear All, Toggle All, Toggle 3D, Toggle Delta
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub