Part Fuse/fr: Difference between revisions

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{{GuiCommand/fr|Name=Part_Fuse|Name/fr=Union|MenuLocation=Part → Union|Workbenches=[[Part_Module/fr|Atelier Pièce]], Complet|SeeAlso=[[Part Booleans/fr | Opérations booléennes]],[[Part Common/fr | Intersection]],[[Part Cut/fr | Soustraction]]}}
{{GuiCommand|Name=Part Union|MenuLocation=Part → Union|Workbenches=[[Part_Module|Part]], [[Complete_Workbench|Complete]]|SeeAlso=[[Part Cut|Part Cut]], [[Part Common|Part Common]]}}


Unites (fuses) selected Part objects into one. This operation is fully parametric and the components can be modified and the result recomputed.
Unites (fuses) selected Part objects into one. This operation is fully parametric and the components can be modified and the result recomputed.
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Cette commande vous permet de réaliser rapidement cette [[Part Booleans/fr|Opération boléenne]].
Cette commande vous permet de réaliser rapidement cette [[Part Booleans/fr|Opération boléenne]].


=== Utilisation ===
=== How to use ===
# Select two or more shapes
# Sélectionnez deux ou plusieurs formes
# Appuyez sur la touche: {{KEY|[[Image:Part_Fuse.png|16px|text-top=Union|link=Part_Fuse/fr]] [[Part_Fuse/fr|Union]]}} .
# Press the {{KEY|[[Image:Part Fuse.png|16px]] '''Part Union'''}} button.


=== Supported inputs ===
=== Supported inputs ===

Revision as of 20:10, 31 August 2016

Part Union

Menu location
Part → Union
Workbenches
Part, Complete
Default shortcut
None
Introduced in version
-
See also
Part Cut, Part Common

Unites (fuses) selected Part objects into one. This operation is fully parametric and the components can be modified and the result recomputed.

Cette commande vous permet de réaliser rapidement cette Opération boléenne.

How to use

  1. Select two or more shapes
  2. Press the Part Union button.

Supported inputs

Input objects must be OpenCascade shapes. Examples: stuff made with Part, PartDesign, Sketcher workbenches. Not meshes (unless those were converted to shapes) - for meshes, there are specific Boolean tools in MeshDesign workbench.

  • Solid + Solid: the result is a solid that occupies all the volume covered by the inputs
  • Shell + Shell, Shell + Face, Face + Face: the result is a shell. Where faces intersect, they are split. Shells can be non-manifold. After fusion, faces can be united by Refining the result.
  • Wire + Wire, Edge + Wire, Edge + Edge: the result is a wire. Edges are split where they intersect.

Compounds are supported; however, it is assumed that shapes packed into a compound do not touch or intersect. If they actually do, Fusion will likely fail, or produce an incorrect result.

Options

Les éléments peuvent être ajoutés et supprimés à partir de l'Union, en les faisant glisser dans ou hors de la fonction d'Union dans l'arborescence, avec la souris. Un recalcul manuel (appuyez sur la touche F5 ou cliquez sur l'icône de recalcul) est nécessaire pour voir les résultats.

Après cette opération il peut être nécessaire de nettoyer la forme avec Affiner la Forme