Part Compound/en: Difference between revisions

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<languages/>
{{GuiCommand|Name=Part MakeCompound‏‎|MenuLocation=Part -> Make compound|Workbenches=[[Part Workbench|Part]]|SeeAlso=}}
{{Docnav|[[Part_CompCompoundTools|CompCompoundTools]]|[[Part_ExplodeCompound|Explode Compound]]|[[Part_Module|Part]]|IconL=Part_CompCompoundTools.png|IconC=Workbench_Part.svg|IconR=Part_ExplodeCompound.svg}}

{{GuiCommand
|Name=Part MakeCompound‏‎
|MenuLocation=Part → Make compound
|Workbenches=[[Part Workbench|Part]]
|SeeAlso=[[Part Union]], [[Part CompoundFilter]], [[Part ExplodeCompound]]}}


==Introduction==
==Introduction==
This command creates a compound of any kind of topological shapes.
These can be solids or meshes or any other kind of topological shapes.

A compound is a set of shapes grouped into one object.


==Usage==
==Usage==
Mark the topological shapes to be added to the compound in the tree view and choose {{MenuCommand|Part → Compound → Make Compound}}


==Notes==
==Notes==
A compound containing pieces that intersect or touch is '''invalid''' for Boolean operations. Because of performance issues, checking if the pieces intersect is not done by default. Automatic geometry check (available for Boolean operations) is disabled for part compound as well.
'''Warning'''<br />

Because of performance issues automatic geometry check has been disabled for part compound.
To turn this check on go to {{MenuCommand|Tools → Edit Parameters → Preferences... → Mod → Part → CheckGeometry → RunBOPCheck}} and set the parameter to {{incode|true}}.
Since part compounds could contain self-intersecting it is not advised and therefor a bad idea to use part compounds for boolean operations.

{{Docnav|[[Part_CompCompoundTools|CompCompoundTools]]|[[Part_ExplodeCompound|Explode Compound]]|[[Part_Module|Part]]|IconL=Part_CompCompoundTools.png|IconC=Workbench_Part.svg|IconR=Part_ExplodeCompound.svg}}

{{Part Tools navi}}

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<languages/>

Revision as of 09:20, 23 April 2019

Part MakeCompound‏‎

Menu location
Part → Make compound
Workbenches
Part
Default shortcut
None
Introduced in version
-
See also
Part Union, Part CompoundFilter, Part ExplodeCompound

Introduction

This command creates a compound of any kind of topological shapes. These can be solids or meshes or any other kind of topological shapes.

A compound is a set of shapes grouped into one object.

Usage

Mark the topological shapes to be added to the compound in the tree view and choose Part → Compound → Make Compound

Notes

A compound containing pieces that intersect or touch is invalid for Boolean operations. Because of performance issues, checking if the pieces intersect is not done by default. Automatic geometry check (available for Boolean operations) is disabled for part compound as well.

To turn this check on go to Tools → Edit Parameters → Preferences... → Mod → Part → CheckGeometry → RunBOPCheck and set the parameter to true.