Difference between revisions of "Part ConvertToSolid"

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{{Docnav|[[Part PointsFromMesh|PointsFromMesh]]|[[Part ReverseShapes|Reverse shapes]]|[[Part_Module|Part]]|IconL=Part_PointsFromMesh.svg|IconC=Workbench_Part.svg|IconR=Part_ReverseShapes.png}}
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{{GuiCommand|Name=Part ConvertToSolid‏‎|MenuLocation=Part → Convert to solid|Workbenches=[[Part Workbench|Part]]|SeeAlso=}}
  
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==Introduction== <!--T:2-->
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This command creates a solid from a shape object.
  
{{GuiCommand|Name=Part ConvertToSolid‏‎|MenuLocation=Part → Convert to solid|Workbenches=[[Part Workbench|Part]]|SeeAlso=}}
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==Use== <!--T:3-->
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# Select the shape object.
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# Choose {{KEY| Part}}  →  {{KEY|Convert to solid}}  from the top menu.
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# A solid from the shape object is created as a seperate new object.
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==Limitations== <!--T:4-->
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There will be no analyzing or validating of the shape object.
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<br />
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It is recommended to use {{KEY| Part}}  → {{KEY| Refine Shape}} before converting to a solid.
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==Notes== <!--T:5-->
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<br />
  
==Introduction==  
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{{Docnav|[[Part PointsFromMesh|PointsFromMesh]]|[[Part ReverseShapes|Reverse shapes]]|[[Part_Module|Part]]|IconL=Part_PointsFromMesh.svg|IconC=Workbench_Part.svg|IconR=Part_ReverseShapes.png}}
  
==Usage==
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{{Part Tools navi}}
  
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Latest revision as of 21:00, 18 September 2019

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Part ConvertToSolid.png Part ConvertToSolid‏‎

Menu location
Part → Convert to solid
Workbenches
Part
Default shortcut
None
Introduced in version
-
See also


Introduction

This command creates a solid from a shape object.

Use

  1. Select the shape object.
  2. Choose PartConvert to solid from the top menu.
  3. A solid from the shape object is created as a seperate new object.

Limitations

There will be no analyzing or validating of the shape object.
It is recommended to use Part Refine Shape before converting to a solid.

Notes