PartDesign Workbench/id: Difference between revisions
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These are tools to organize the Model tree. |
These are tools to organize the Model tree. |
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* [[Image: |
* [[Image:Geofeaturegroup.svg|32px]] [[Std Part|Part]]: adds a new Part container in the active document and makes it active. |
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* [[Image:Group.svg|32px]] [[Std Group|Group]]: adds a Group in the active document's Model tree. |
* [[Image:Group.svg|32px]] [[Std Group|Group]]: adds a Group in the active document's Model tree. |
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*[[File:PartDesign Body.png|32px]] [[PartDesign Body|Create body]]: Creates a Body in the active document and makes it active. |
*[[File:PartDesign Body.png|32px]] [[PartDesign Body|Create body]]: Creates a Body in the active document and makes it active. |
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*[[File: |
*[[File:Sketcher_NewSketch.svg|32px]] [[PartDesign_NewSketch|Create sketch]]: creates a new sketch on a selected face or plane. If no face is selected while this tool is executed, the user is prompted to select a plane from the Tasks panel. The interface then switches to the [[Sketcher_Workbench|Sketcher Workbench]] in sketch editing mode. |
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* [[ |
* [[File:Sketcher_EditSketch.svg|32px]] [[Sketcher_EditSketch|Edit sketch]]: Edit the selected Sketch. |
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* [[ |
* [[File:Sketcher_MapSketch.svg|32px]] [[Sketcher_MapSketch|Map sketch to face]]: Maps a sketch to a previously selected plane or a face of the active body. |
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=== Part Design Modeling tools === |
=== Part Design Modeling tools === |
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==== Datum tools ==== |
==== Datum tools ==== |
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*[[File:PartDesign Point. |
*[[File:PartDesign Point.svg|32px]] [[PartDesign Point|Create a datum point]]: creates a datum point in the active body. |
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*[[File:PartDesign Line. |
*[[File:PartDesign Line.svg|32px]] [[PartDesign Line|Create a datum line]]: creates a datum line in the active body. |
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*[[File:PartDesign Plane. |
*[[File:PartDesign Plane.svg|32px]] [[PartDesign Plane|Create a datum plane]]: creates a datum plane in the active body. |
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*[[File:PartDesign CoordinateSystem. |
*[[File:PartDesign CoordinateSystem.svg|32px]] [[PartDesign_CoordinateSystem|Create a local coordinate system]]: creates a local coordinate system attached to datum geometry in the active body. |
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*[[File:PartDesign ShapeBinder. |
*[[File:PartDesign ShapeBinder.svg|32px]] [[PartDesign ShapeBinder|Create a shape binder]]: creates a shape binder in the active body. |
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*[[File:PartDesign Clone. |
*[[File:PartDesign Clone.svg|32px]] [[PartDesign Clone|Create a clone]]: creates a clone of the selected body. |
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==== Additive tools ==== |
==== Additive tools ==== |
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These are tools for creating base features or adding material to an existing solid body. |
These are tools for creating base features or adding material to an existing solid body. |
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* [[File:PartDesign_Pad. |
* [[File:PartDesign_Pad.svg|32px]] [[PartDesign_Pad|Pad]]: extrudes a solid from a selected sketch. |
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* [[File:PartDesign_Revolution. |
* [[File:PartDesign_Revolution.svg|32px]] [[PartDesign_Revolution|Revolution]]: creates a solid by revolving a sketch around an axis. The sketch must form a closed profile. |
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*[[File:PartDesign |
*[[File:PartDesign Additive_Loft.svg|32px]] [[PartDesign AdditiveLoft|Additive loft]]: creates a solid by making a transition between two or more sketches. |
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*[[File:PartDesign |
*[[File:PartDesign Additive_Pipe.svg|32px]] [[PartDesign AdditivePipe|Additive pipe]]: creates a solid by sweeping one or more sketches along an open or closed path. |
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*[[File:PartDesign_CompPrimitiveAdditive.png|48px]] [[PartDesign_CompPrimitiveAdditive|Create an additive primitive]]: adds an additive primitive to the active body. |
*[[File:PartDesign_CompPrimitiveAdditive.png|48px]] [[PartDesign_CompPrimitiveAdditive|Create an additive primitive]]: adds an additive primitive to the active body. |
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:*[[File:PartDesign |
:*[[File:PartDesign Additive_Box.svg|32px]] [[PartDesign AdditiveBox|Additive box]]: creates an additive box. |
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:*[[File:PartDesign |
:*[[File:PartDesign Additive_Cone.svg|32px]] [[PartDesign AdditiveCone|Additive cone]]: creates an additive cone. |
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:*[[File:PartDesign |
:*[[File:PartDesign Additive_Cylinder.svg|32px]] [[PartDesign AdditiveCylinder|Additive cylinder]]: creates an additive cylinder. |
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:*[[File:PartDesign |
:*[[File:PartDesign Additive_Ellipsoid.svg|32px]] [[PartDesign AdditiveEllipsoid|Additive ellipsoid]]: creates an additive ellipsoid. |
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:*[[File:PartDesign |
:*[[File:PartDesign Additive_Prism.svg|32px]] [[PartDesign AdditivePrism|Additive prism]]: creates an additive prism. |
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:*[[File:PartDesign |
:*[[File:PartDesign Additive_Sphere.svg|32px]] [[PartDesign AdditiveSphere|Additive sphere]]: creates an additive sphere. |
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:*[[File:PartDesign |
:*[[File:PartDesign Additive_Torus.svg|32px]] [[PartDesign AdditiveTorus|Additive torus]]: creates an additive torus. |
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:*[[File:PartDesign |
:*[[File:PartDesign Additive_Wedge.svg|32px]] [[PartDesign AdditiveWedge|Additive wedge]]: creates an additive wedge. |
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==== Subtractive tools ==== |
==== Subtractive tools ==== |
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These are tools for subtracting material from an existing body. |
These are tools for subtracting material from an existing body. |
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* [[File:PartDesign Pocket. |
* [[File:PartDesign Pocket.svg|32px]] [[PartDesign_Pocket|Pocket]]: creates a pocket from a selected sketch. |
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* [[File:PartDesign Hole. |
* [[File:PartDesign Hole.svg|32px]] [[PartDesign_Hole|Hole]]: creates a hole feature from a selected sketch. The sketch must contain one or multiple circles. |
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* [[File:PartDesign Groove. |
* [[File:PartDesign Groove.svg|32px]] [[PartDesign_Groove|Groove]]: creates a groove by revolving a sketch around an axis. |
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*[[File:PartDesign |
*[[File:PartDesign Subtractive_Loft.svg|32px]] [[PartDesign SubtractiveLoft|Subtractive loft]]: creates a solid shape by making a transition between two or more sketches and subtracts it from the active body. |
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*[[File:PartDesign |
*[[File:PartDesign Subtractive_Pipe.svg|32px]] [[PartDesign SubtractivePipe|Subtractive pipe]]: creates a solid shape by sweeping one or more sketches along an open or closed path and subtracts it from the active body. |
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*[[File:PartDesign_CompPrimitiveSubtractive.png|48px]] [[PartDesign_CompPrimitiveSubtractive|Create a subtractive primitive]]: adds a subtractive primitive to the active body. |
*[[File:PartDesign_CompPrimitiveSubtractive.png|48px]] [[PartDesign_CompPrimitiveSubtractive|Create a subtractive primitive]]: adds a subtractive primitive to the active body. |
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:*[[File:PartDesign |
:*[[File:PartDesign Subtractive_Box.svg|32px]] [[PartDesign SubtractiveBox|Subtractive box]]: adds a subtractive box to the active body. |
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:*[[File:PartDesign |
:*[[File:PartDesign Subtractive_Cone.svg|32px]] [[PartDesign SubtractiveCone|Subtractive cone]]: adds a subtractive cone to the active body. |
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:*[[File:PartDesign |
:*[[File:PartDesign Subtractive_Cylinder.svg|32px]] [[PartDesign SubtractiveCylinder|Subtractive cylinder]]: adds a subtractive cylinder to the active body. |
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:*[[File:PartDesign |
:*[[File:PartDesign Subtractive_Ellipsoid.svg|32px]] [[PartDesign SubtractiveEllipsoid|Subtractive ellipsoid]]: adds a subtractive ellipsoid to the active body. |
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:*[[File:PartDesign |
:*[[File:PartDesign Subtractive_Prism.svg|32px]] [[PartDesign SubtractivePrism|Subtractive prism]]: adds a subtractive prism to the active body. |
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:*[[File:PartDesign |
:*[[File:PartDesign Subtractive_Sphere.svg|32px]] [[PartDesign SubtractiveSphere|Subtractive sphere]]: adds a subtractive sphere to the active body. |
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:*[[File:PartDesign |
:*[[File:PartDesign Subtractive_Torus.svg|32px]] [[PartDesign SubtractiveTorus|Subtractive torus]]: adds a subtractive torus to the active body. |
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:*[[File:PartDesign |
:*[[File:PartDesign Subtractive_Wedge.svg|32px]] [[PartDesign SubtractiveWedge|Subtractive wedge]]: adds a subtractive wedge to the active body. |
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==== Transformation tools ==== |
==== Transformation tools ==== |
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These are tools for transforming existing features. They will allow you to choose which features to transform. |
These are tools for transforming existing features. They will allow you to choose which features to transform. |
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* [[Image:PartDesign_Mirrored. |
* [[Image:PartDesign_Mirrored.svg|32px]] [[PartDesign_Mirrored|Mirrored]]: mirrors one or more features on a plane or face. |
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* [[Image:PartDesign_LinearPattern. |
* [[Image:PartDesign_LinearPattern.svg|32px]] [[PartDesign_LinearPattern|Linear Pattern]]: creates a linear pattern based on one or more features. |
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* [[Image:PartDesign_PolarPattern. |
* [[Image:PartDesign_PolarPattern.svg|32px]] [[PartDesign_PolarPattern|Polar Pattern]]: creates a polar pattern of one or more features. |
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* [[Image:PartDesign_MultiTransform. |
* [[Image:PartDesign_MultiTransform.svg|32px]] [[PartDesign_MultiTransform|Create MultiTransform]]: creates a pattern with any combination of the other transformations. |
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==== Dress-up tools ==== |
==== Dress-up tools ==== |
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These tools apply a treatment to the selected edges or faces. |
These tools apply a treatment to the selected edges or faces. |
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*[[File:PartDesign Fillet. |
*[[File:PartDesign Fillet.svg|32px]] [[PartDesign Fillet|Fillet]]: fillets (rounds) edges of the active body. |
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*[[File:PartDesign Chamfer. |
*[[File:PartDesign Chamfer.svg|32px]] [[PartDesign Chamfer|Chamfer]]: chamfers edges of the active body. |
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*[[File:PartDesign Draft. |
*[[File:PartDesign Draft.svg|32px]] [[PartDesign Draft|Draft]]: applies an angular draft to selected faces of the active body. |
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*[[File:PartDesign Thickness. |
*[[File:PartDesign Thickness.svg|32px]] [[PartDesign Thickness|Thickness]]: creates a thick shell from the active body and opens selected face(s). |
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==== Boolean ==== |
==== Boolean ==== |
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*[[File: |
*[[File:PartDesign_Boolean.svg|32px]] [[PartDesign Boolean|Boolean operation]]: imports one or more Bodies or PartDesign Clones into the active body and applies a Boolean operation. |
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==== Extras ==== |
==== Extras ==== |
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*[[PartDesign Migrate|Migrate]]: migrates files created with older FreeCAD versions. If the file is pure PartDesign feature-based, migration should succeed. If the file contains mixed Part/Part Design/Draft objects, the conversion will most likely fail. |
*[[PartDesign Migrate|Migrate]]: migrates files created with older FreeCAD versions. If the file is pure PartDesign feature-based, migration should succeed. If the file contains mixed Part/Part Design/Draft objects, the conversion will most likely fail. |
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* [[Image: |
* [[Image:WizardShaft.svg|32px]] [[PartDesign_WizardShaft|Shaft design wizard]]: Generates a shaft from a table of values and allows to analyze forces and moments. The shaft is made with a revolved sketch that can be edited. |
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* [[Image:PartDesign_InternalExternalGear. |
* [[Image:PartDesign_InternalExternalGear.svg|32px]] [[PartDesign_InvoluteGear|Involute gear]]: creates an involute gear profile that can be used by a Pad. |
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=== Contextual Menu tools === |
=== Contextual Menu tools === |
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*[[File:PartDesign MoveTip. |
*[[File:PartDesign MoveTip.svg|32px]] [[PartDesign MoveTip|Set tip]]: redefines the tip, which is the feature exposed outside of the Body. |
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*[[PartDesign MoveFeature|Move object to other body]]: moves the selected sketch, datum geometry or feature to another Body. |
*[[PartDesign MoveFeature|Move object to other body]]: moves the selected sketch, datum geometry or feature to another Body. |
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=== Preferences === |
=== Preferences === |
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*[[ |
*[[File:Preferences-general.svg|32px]] [[PartDesign_Preferences|Preferences...]]: Preferences available in PartDesign Tools. |
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* |
*[[Fine-tuning]]: Some extra parameters to fine-tune PartDesign behavior |
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== Tutorials == |
== Tutorials == |
Revision as of 10:24, 24 July 2019
Part Design Workbench menyediakan peralatan untuk pemodelan komponen solid yang komplek dan ini berbasiskan pada Feature editing methodology. Workbench ini berhubungan erat dengan Sketcher Workbench.
The PartDesign Workbench is intrinsically related to the Sketcher Workbench. The user normally creates a Sketch, then uses the PartDesign Pad tool to extrude it and create a basic solid, and then this solid is further modified.
While the Part Workbench is based on a constructive solid geometry (CSG) methodology for building shapes, the PartDesign Workbench uses a parametric, feature editing methodology, which means a basic solid is sequentially transformed by adding features on top until the final shape is obtained. See the feature editing page for a more complete explanation of this process, and then see Creating a simple part with PartDesign to get started with creating solids.
The bodies created with PartDesign are often subject to the topological naming problem which causes internal features to be renamed when the parametric operations are modified. This problem can be minimized by following the best practices described in the feature editing page, and by taking advantage of datum objects as support for sketches and features.
Tools
The Part Design tools are all located in the Part Design menu and the PartDesign toolbar that appear when you load the Part Design workbench.
Structure tools
These are tools to organize the Model tree.
These are tools to organize the Model tree.
- Part: adds a new Part container in the active document and makes it active.
- Group: adds a Group in the active document's Model tree.
Part Design Helper tools
- Create body: Creates a Body in the active document and makes it active.
- Create sketch: creates a new sketch on a selected face or plane. If no face is selected while this tool is executed, the user is prompted to select a plane from the Tasks panel. The interface then switches to the Sketcher Workbench in sketch editing mode.
- Edit sketch: Edit the selected Sketch.
- Map sketch to face: Maps a sketch to a previously selected plane or a face of the active body.
Part Design Modeling tools
Datum tools
- Create a datum point: creates a datum point in the active body.
- Create a datum line: creates a datum line in the active body.
- Create a datum plane: creates a datum plane in the active body.
- Create a local coordinate system: creates a local coordinate system attached to datum geometry in the active body.
- Create a shape binder: creates a shape binder in the active body.
- Create a clone: creates a clone of the selected body.
Additive tools
These are tools for creating base features or adding material to an existing solid body.
- Pad: extrudes a solid from a selected sketch.
- Revolution: creates a solid by revolving a sketch around an axis. The sketch must form a closed profile.
- Additive loft: creates a solid by making a transition between two or more sketches.
- Additive pipe: creates a solid by sweeping one or more sketches along an open or closed path.
- Create an additive primitive: adds an additive primitive to the active body.
- Additive box: creates an additive box.
- Additive cone: creates an additive cone.
- Additive cylinder: creates an additive cylinder.
- Additive ellipsoid: creates an additive ellipsoid.
- Additive prism: creates an additive prism.
- Additive sphere: creates an additive sphere.
- Additive torus: creates an additive torus.
- File:PartDesign Additive Wedge.svg Additive wedge: creates an additive wedge.
Subtractive tools
These are tools for subtracting material from an existing body.
- Pocket: creates a pocket from a selected sketch.
- Hole: creates a hole feature from a selected sketch. The sketch must contain one or multiple circles.
- Groove: creates a groove by revolving a sketch around an axis.
- Subtractive loft: creates a solid shape by making a transition between two or more sketches and subtracts it from the active body.
- File:PartDesign Subtractive Pipe.svg Subtractive pipe: creates a solid shape by sweeping one or more sketches along an open or closed path and subtracts it from the active body.
- Create a subtractive primitive: adds a subtractive primitive to the active body.
- Subtractive box: adds a subtractive box to the active body.
- Subtractive cone: adds a subtractive cone to the active body.
- File:PartDesign Subtractive Cylinder.svg Subtractive cylinder: adds a subtractive cylinder to the active body.
- Subtractive ellipsoid: adds a subtractive ellipsoid to the active body.
- File:PartDesign Subtractive Prism.svg Subtractive prism: adds a subtractive prism to the active body.
- Subtractive sphere: adds a subtractive sphere to the active body.
- File:PartDesign Subtractive Torus.svg Subtractive torus: adds a subtractive torus to the active body.
- File:PartDesign Subtractive Wedge.svg Subtractive wedge: adds a subtractive wedge to the active body.
Transformation tools
These are tools for transforming existing features. They will allow you to choose which features to transform.
- Mirrored: mirrors one or more features on a plane or face.
- Linear Pattern: creates a linear pattern based on one or more features.
- Polar Pattern: creates a polar pattern of one or more features.
- Create MultiTransform: creates a pattern with any combination of the other transformations.
Dress-up tools
These tools apply a treatment to the selected edges or faces.
- Fillet: fillets (rounds) edges of the active body.
- Chamfer: chamfers edges of the active body.
- Draft: applies an angular draft to selected faces of the active body.
- Thickness: creates a thick shell from the active body and opens selected face(s).
Boolean
- Boolean operation: imports one or more Bodies or PartDesign Clones into the active body and applies a Boolean operation.
Extras
Some additional functionality found in the Part Design menu:
- Migrate: migrates files created with older FreeCAD versions. If the file is pure PartDesign feature-based, migration should succeed. If the file contains mixed Part/Part Design/Draft objects, the conversion will most likely fail.
- Shaft design wizard: Generates a shaft from a table of values and allows to analyze forces and moments. The shaft is made with a revolved sketch that can be edited.
- Involute gear: creates an involute gear profile that can be used by a Pad.
Contextual Menu tools
- Set tip: redefines the tip, which is the feature exposed outside of the Body.
- Move object to other body: moves the selected sketch, datum geometry or feature to another Body.
- Move object after other object: allows reordering of the Body tree by moving the selected sketch, datum geometry or feature to another position in the list of features.
Preferences
- Preferences...: Preferences available in PartDesign Tools.
- Fine-tuning: Some extra parameters to fine-tune PartDesign behavior
Tutorials
- How to use FreeCAD, a website describing the workflow for mechanical design.
- Creating a simple part with PartDesign v0.17
- Basic Part Design Tutorial 017
- PartDesign Bearingholder Tutorial I (needs updating)
- PartDesign Bearingholder Tutorial II (needs updating)
Links
- What's new in PartDesign Next
- Updated PartDesign workflow
- FC v0.17dev: Part Design Next Usecases and Best practices
- Sandbox:Part Design Next
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub