PartDesign Clone: Difference between revisions

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{{Docnav
{{Docnav|[[PartDesign ShapeBinder|Create a shape binder]]|[[PartDesign_Pad|Pad]]|[[PartDesign_Workbench|PartDesign]]|IconL=PartDesign ShapeBinder.png|IconC=Workbench_PartDesign.svg|IconR=PartDesign_Pad.png}}
|[[PartDesign ShapeBinder|Create a shape binder]]
|[[PartDesign_Pad|Pad]]
|[[PartDesign_Workbench|PartDesign]]
|IconL=PartDesign ShapeBinder.png
|IconC=Workbench_PartDesign.svg
|IconR=PartDesign_Pad.png
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|MenuLocation=Part Design → Create a clone
|MenuLocation=Part Design → Create a clone
|Version=0.17
|Version=0.17
|SeeAlso=[[Draft Clone]]
|SeeAlso=[[Draft Clone|Draft Clone]]
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'''PartDesign Clone''' creates a linked copy of a selected object which will follow any future edits to the original object (except placement). For example, one use case is when you want to do [[PartDesign Boolean]] on an object created in another workbench. Most types of objects are accepted, as long as they are single solids. If you need to clone multiple objects (i.e., bodies) or a [[Std_Part|Part Container]], you may use [[Draft_Clone|Draft Workbenche's clone]]. One caveat is that the Part Design Workbench's clone sets the current placement of the clone as zero (both Cartesian translation and spatial orientations). While the Draft's workbenches clone calculates and sets the numerical values of the current placement and orientation of the cloned objects with respect to the cloned object container.
'''PartDesign Clone''' creates a linked copy of a selected object which will follow any future edits to the original object (except placement). For example, one use case is when you want to do [[PartDesign Boolean|PartDesign Boolean]] on an object created in another workbench. Most types of objects are accepted, as long as they are single solids. If you need to clone multiple objects (i.e., bodies) or a [[Std_Part|Part Container]], you may use [[Draft_Clone|Draft Workbenche's clone]]. One caveat is that the Part Design Workbench's clone sets the current placement of the clone as zero (both Cartesian translation and spatial orientations). While the Draft's workbenches clone calculates and sets the numerical values of the current placement and orientation of the cloned objects with respect to the cloned object container.




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{{Docnav|[[PartDesign ShapeBinder|Create a shape binder]]|[[PartDesign_Pad|Pad]]|[[PartDesign_Workbench|PartDesign]]|IconL=PartDesign ShapeBinder.png|IconC=Workbench_PartDesign.svg|IconR=PartDesign_Pad.png}}
|[[PartDesign ShapeBinder|Create a shape binder]]
|[[PartDesign_Pad|Pad]]
|[[PartDesign_Workbench|PartDesign]]
|IconL=PartDesign ShapeBinder.png
|IconC=Workbench_PartDesign.svg
|IconR=PartDesign_Pad.png
}}


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Revision as of 09:39, 18 October 2019

PartDesign Clone

Menu location
Part Design → Create a clone
Workbenches
PartDesign
Default shortcut
None
Introduced in version
0.17
See also
Draft Clone


Description

PartDesign Clone creates a linked copy of a selected object which will follow any future edits to the original object (except placement). For example, one use case is when you want to do PartDesign Boolean on an object created in another workbench. Most types of objects are accepted, as long as they are single solids. If you need to clone multiple objects (i.e., bodies) or a Part Container, you may use Draft Workbenche's clone. One caveat is that the Part Design Workbench's clone sets the current placement of the clone as zero (both Cartesian translation and spatial orientations). While the Draft's workbenches clone calculates and sets the numerical values of the current placement and orientation of the cloned objects with respect to the cloned object container.


Clone of the inner gear while beeing translated in 3D space as an independent object

Clone of the inner gear while beeing translated in 3D space as an independent object

How to use

  1. In the Model tree, select the object to be cloned.
  2. Press the Create a clone button.

Properties

  • DataBase Feature: sets the original object the clone is based on. To replace, press the ... button to get a list of available objects.
  • DataPlacement: defines the orientation and position of the Clone in the 3D space. See Placement.
  • DataLabel: label given to the Clone object. Change to suit your needs.

Limitations