Drawing Workbench/es: Difference between revisions

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'''Note'''
'''Note'''
The [[Draft Module]] has its own [[Draft_Drawing]] tool to place Draft objects on paper. It has a couple of extra capabilities over the standard Drawing tools, and supports specific objects like [[Draft Dimension|Draft dimensions]].
The [[Draft Module|Draft Module]] has its own [[Draft_Drawing|Draft Drawing]] tool to place Draft objects on paper. It has a couple of extra capabilities over the standard Drawing tools, and supports specific objects like [[Draft Dimension|Draft dimensions]].





Revision as of 20:44, 1 December 2014

El módulo de Dibujo te permite poner en papel tu trabajo 3D. Es decir, sirve para poner vistas de tus modelos en una ventana 2D e insertar esas ventanas en un dibujo, por ejemplo una hoja con un formato, un título y tu logotipo y, finalmente, imprimir esa hoja. El módulo de Dibujo está en desarrollo y es más o menos una muestra de sus posibilidades!

Herramientas GUI

Template:Drawing Tools/es


Note The Draft Module has its own Draft Drawing tool to place Draft objects on paper. It has a couple of extra capabilities over the standard Drawing tools, and supports specific objects like Draft dimensions.


En la imagen se ven los principales elementos del módulo de Dibujo. El documento contiene un objeto forma (Schenkel) que queremos poner en papel. Para ello creamos una "Página". Una página se crea a partir de una plantilla, en este caso la plantilla "A3_apaisado". La plantilla es un documento SVG que puede contener la disposición habitual de tus dibujos, tu logotipo o los estándares que utilices.

En la página puedes insertar una o varias vistas. Cada vista tiene una posición en la página (Propiedades X, Y), un factor de escala (Propiedad escala) y propiedades adicionales. Cada vez que la página, o la vista, o el objeto referenciado cambia, la página se regenera y la visualización de la página se actualiza.

Archivos de guión

De momento, el interfaz (GUI) para el usuario final está poco desarrollado, por lo que los archivos de guión de la API son más interesantes. A continuación veremos ejemplos de cómo utilizar los archivos de guión de la API del módulo de Dibujo.

Aquí un guión que fácilmente puede llenar el Macro_CartoucheFC hoja FreeCAD A3_Landscape.

Ejemplo Simple

Lo primero, se necesitan los módulos Parte y Drawing:

 import FreeCAD, Part, Drawing

Creamos una pequeña Pieza, como muestra

Part.show(Part.makeBox(100,100,100).cut(Part.makeCylinder(80,100)).cut(Part.makeBox(90,40,100)).cut(Part.makeBox(20,85,100)))

Proyección directa. G0 significa borde en arista, y G1 es continuidad de tangencia.

 Shape = App.ActiveDocument.Shape.Shape
 [visibleG0,visibleG1,hiddenG0,hiddenG1] = Drawing.project(Shape)
 print "visible edges:", len(visibleG0.Edges)
 print "hidden edges:", len(hiddenG0.Edges)

Todo se proyecta sobre el plano Z:

 print "Bnd Box shape: X=",Shape.BoundBox.XLength," Y=",Shape.BoundBox.YLength," Z=",Shape.BoundBox.ZLength
 print "Bnd Box project: X=",visibleG0.BoundBox.XLength," Y=",visibleG0.BoundBox.YLength," Z=",visibleG0.BoundBox.ZLength

Vector de proyección diferente

 [visibleG0,visibleG1,hiddenG0,hiddenG1] = Drawing.project(Shape,App.Vector(1,1,1))

Projectar a SVG

 resultSVG = Drawing.projectToSVG(Shape,App.Vector(1,1,1))
 print resultSVG

En modo paramétrico

Se Crea la pieza

 import FreeCAD
 import Part
 import Drawing

 # Create three boxes and a cylinder
 App.ActiveDocument.addObject("Part::Box","Box")
 App.ActiveDocument.Box.Length=100.00
 App.ActiveDocument.Box.Width=100.00
 App.ActiveDocument.Box.Height=100.00

 App.ActiveDocument.addObject("Part::Box","Box1")
 App.ActiveDocument.Box1.Length=90.00
 App.ActiveDocument.Box1.Width=40.00
 App.ActiveDocument.Box1.Height=100.00

 App.ActiveDocument.addObject("Part::Box","Box2")
 App.ActiveDocument.Box2.Length=20.00
 App.ActiveDocument.Box2.Width=85.00
 App.ActiveDocument.Box2.Height=100.00

 App.ActiveDocument.addObject("Part::Cylinder","Cylinder")
 App.ActiveDocument.Cylinder.Radius=80.00
 App.ActiveDocument.Cylinder.Height=100.00
 App.ActiveDocument.Cylinder.Angle=360.00
 # Fuse two boxes and the cylinder
 App.ActiveDocument.addObject("Part::Fuse","Fusion")
 App.ActiveDocument.Fusion.Base = App.ActiveDocument.Cylinder
 App.ActiveDocument.Fusion.Tool = App.ActiveDocument.Box1

 App.ActiveDocument.addObject("Part::Fuse","Fusion1")
 App.ActiveDocument.Fusion1.Base = App.ActiveDocument.Box2
 App.ActiveDocument.Fusion1.Tool = App.ActiveDocument.Fusion
 # Cut the fused shapes from the first box
 App.ActiveDocument.addObject("Part::Cut","Shape")
 App.ActiveDocument.Shape.Base = App.ActiveDocument.Box 
 App.ActiveDocument.Shape.Tool = App.ActiveDocument.Fusion1
 # Hide all the intermediate shapes 
 Gui.ActiveDocument.Box.Visibility=False
 Gui.ActiveDocument.Box1.Visibility=False
 Gui.ActiveDocument.Box2.Visibility=False
 Gui.ActiveDocument.Cylinder.Visibility=False
 Gui.ActiveDocument.Fusion.Visibility=False
 Gui.ActiveDocument.Fusion1.Visibility=False

Inserta un objeto página (Page object), y le asigna una plantilla

 App.ActiveDocument.addObject('Drawing::FeaturePage','Page')
 App.ActiveDocument.Page.Template = App.getResourceDir()+'Mod/Drawing/Templates/A3_Landscape.svg'

Crea una vista del objeto "forma", define la posicion y la escala, y la asigna a la Página

 App.ActiveDocument.addObject('Drawing::FeatureViewPart','View')
 App.ActiveDocument.View.Source = App.ActiveDocument.Shape
 App.ActiveDocument.View.Direction = (0.0,0.0,1.0)
 App.ActiveDocument.View.X = 10.0
 App.ActiveDocument.View.Y = 10.0
 App.ActiveDocument.Page.addObject(App.ActiveDocument.View)

Crea una segunda vista del mismo objecto, pero esta vez la vista está girada 90 grados.

 App.ActiveDocument.addObject('Drawing::FeatureViewPart','ViewRot')
 App.ActiveDocument.ViewRot.Source = App.ActiveDocument.Shape
 App.ActiveDocument.ViewRot.Direction = (0.0,0.0,1.0)
 App.ActiveDocument.ViewRot.X = 290.0
 App.ActiveDocument.ViewRot.Y = 30.0
 App.ActiveDocument.ViewRot.Scale = 1.0
 App.ActiveDocument.ViewRot.Rotation = 90.0
 App.ActiveDocument.Page.addObject(App.ActiveDocument.ViewRot)

Crea una tercera vista del mismo objeto, pero en proyección isométrica. Se activa también la ocultación de líneas.

 App.ActiveDocument.addObject('Drawing::FeatureViewPart','ViewIso')
 App.ActiveDocument.ViewIso.Source = App.ActiveDocument.Shape
 App.ActiveDocument.ViewIso.Direction = (1.0,1.0,1.0)
 App.ActiveDocument.ViewIso.X = 335.0
 App.ActiveDocument.ViewIso.Y = 140.0
 App.ActiveDocument.ViewIso.ShowHiddenLines = True
 App.ActiveDocument.Page.addObject(App.ActiveDocument.ViewIso)

Cambiamos algo, y actualizamos. Se regenera la vista y la página.

 App.ActiveDocument.View.X = 30.0
 App.ActiveDocument.View.Y = 30.0
 App.ActiveDocument.View.Scale = 1.5
 App.ActiveDocument.recompute()

Accediendo a los datos y las partes

Obtiene el fragmento de SVG de una sola vista

 ViewSVG = App.ActiveDocument.View.ViewResult
 print ViewSVG

Obtiene la página de resultados completa (Es un archivo en el directorio de archivos temporales, con permisos de solo lectura)

 print "Resulting SVG document: ",App.ActiveDocument.Page.PageResult
 file = open(App.ActiveDocument.Page.PageResult,"r")
 print "Result page is ",len(file.readlines())," lines long"

Importante: Liberar el archivo!

 del file

Inserta una vista con tu propio contenido:

 App.ActiveDocument.addObject('Drawing::FeatureView','ViewSelf')
 App.ActiveDocument.ViewSelf.ViewResult = """<g id="ViewSelf"
   stroke="rgb(0, 0, 0)"
   stroke-width="0.35"
   stroke-linecap="butt"
   stroke-linejoin="miter"
   transform="translate(30,30)"
   fill="#00cc00"
   >

   <ellipse cx="40" cy="40" rx="30" ry="15"/>
   </g>"""
 App.ActiveDocument.Page.addObject(App.ActiveDocument.ViewSelf)
 App.ActiveDocument.recompute()

 del ViewSVG

Eso da como resultado lo siguiente:

General Dimensioning and Tolerancing

Drawing dimensions an toleranecs are still under development but you can get some basic functionality with a bit of work.

First you need to get the gdtsvg python module from here (WARNING: This could be broken at any time!):

https://github.com/jcc242/FreeCAD

To get a feature control frame, try out the following:

 import gdtsvg as g # Import the module, I like to give it an easy handle
 ourFrame = g.ControlFrame("0","0", g.Perpendicularity(), ".5", g.Diameter(), g.ModifyingSymbols("M"), "A",  
            g.ModifyingSymbols("F"), "B", g.ModifyingSymbols("L"), "C", g.ModifyingSymbols("I"))

Here is a good breakdown of the contents of a feature control frame: http://www.cadblog.net/adding-geometric-tolerances.htm

The parameters to pass to control frame are:

  1. X-coordinate in SVG-coordinate system (type string)
  2. Y-coordinate in SVG-coordinate system (type string)
  3. The desired geometric characteristic symbol (tuple, svg string as first, width of symbol as second, height of symbol as third)
  4. The tolerance (type string)
  5. (optional) The diameter symbol (tuple, svg string as first, width of symbol as second, height of symbol as third)
  6. (optional) The condition modifying material (tuple, svg string as first, width of symbol as second, height of symbol as third)
  7. (optional) The first datum (type string)
  8. (optional) The first datum's modifying condition (tuple, svg string as first, width of symbol as second, height of symbol as third)
  9. (optional) The second datum (type string)
  10. (optional) The second datum's modifying condition (tuple, svg string as first, width of symbol as second, height of symbol as third)
  11. (optional) The third datum (type string)
  12. (optional) The third datum's material condition (tuple, svg string as first, width of symbol as second, height of symbol as third)

The ControlFrame function returns a type containing (svg string, overall width of control frame, overall height of control frame)

To get a dimension, try out the following:

 import gdtsvg
 ourDimension = linearDimension(point1, point2, textpoint, dimensiontext, linestyle=getStyle("visible"), 
                arrowstyle=getStyle("filled"), textstyle=getStyle("text")

Inputs for linear dimension are:

  1. point1, an (x,y) tuple with svg-coordinates, this is one of the points you would like to dimension between
  2. point2, an (x,y) tuple with svg-coordinates, this is the second point you would like to dimension between
  3. textpoint, an (x,y) tuple of svg-coordinates, this is where the text of your dimension will be
  4. dimensiontext, a string containing the text you want the dimension to say
  5. linestyle, a string containing svg (i.e. css) styles, using the getStyle function to retrieve a preset string, for styling the how the lines look
  6. arrowstyle, a string containing svg (i.e. css) styles, using the getStyle function to retrieve a preset string, for styling how the arrows look
  7. textstyle, a string containing svg (i.e. css) styles, using the getStyle function to retrieve a preset string, for styling how the text looks

With those two, you can proceed as above for displaying them on the drawing page. This module is very buggy and can be broken at any given moment, bug reports are welcome on the github page for now, or contact jcc242 on the forums if you post a bug somewhere else.

Plantillas

FreeCAD viene con un juego de plantillas básico, pero se pueden obtener más en la página Drawing templates/es.

Extending the Drawing Module

Some notes on the programming side of the drawing module will be added to the Drawing Documentation page. This is to help quickly understand how the drawing module works, enabling programmers to rapidly start programming for it.

Part Module/es
Raytracing Module/es