Branding: Difference between revisions

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This article describes the '''Branding''' of FreeCAD. That is how to give FreeCAD a unique look.
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== General ==
{{Docnav
Most of the branding is done in the [[FreeCADMain]] module. In the file ''MainGui.cpp'' the most important settings for a new look can be made in one place. Here is the code section that controls the branding:
|[[Continuous_Integration|Continuous Integration]]
|[[Localisation|Localisation]]
}}


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'''1''' // Name and Version of the Application
{{TOCright}}
'''2''' App::Application::Config()["ExeName"] = "FreeCAD";
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'''3'''
'''4''' // set the banner (for logging and console)
'''5''' App::Application::Config()["ConsoleBanner"] = sBanner;
'''6''' App::Application::Config()["AppIcon"] = "FCIcon";
'''7''' App::Application::Config()["SplashPicture"] = "FreeCADSplasher";


==Overview== <!--T:13-->
The first command in line 2 defines the Programm name. This is not the executable name, which can be changed by renaming or by compiler settings, but the name that is displayed in the taskbar on windows or in the program list on unix systems.


<!--T:1-->
Line 5 defines a text string that contains the console banner that is shown on startup. Lines 6 and 7 define the program icon image and the [[splash screen]] image.
This article describes the '''Branding''' of FreeCAD. Branding means to create your own application based on FreeCAD. That can be only your own executable or [[Splash screen|splash screen]] till a complete reworked program. On base of the flexible architecture of FreeCAD it's easy to use it as base for your own special purpose program.


== Warning == <!--T:17-->
== Program Name ==
To change the program name, just change the string for the config setting of "ExeName" in ''MainGui.cpp''. Et voila, you just made your first step in creating an own brand based on FreeCAD.


<!--T:18-->
If you wonder about the <nowiki>"[Non-Commercial]"</nowiki> text in the window title this is due to the missing licence for [[wikipedia:Qt (toolkit)|Qt]]. See the [[Licence]] article for more info on that.
Although FreeCAD is offered to you free of charge, and the FreeCAD community is happy to see other applications emerging, that are based on FreeCAD, we have on the other hand seen a lot of unfair use of the information contained on this page by people who simply rebranded FreeCAD into a closed-source application to make profit from it.


<!--T:19-->
== Images ==
Although the [[License|LGPL license]] allows to use the FreeCAD source code in closed-source applications, it also gives strict rules to do so, and does not allow simply taking FreeCAD, renaming it and stripping it of its license.
All image resources are compiled into FreeCAD. This reduces delayed loading and keeps the installation compact. The images are included in XPM-Format which is basically a text format that uses C-syntax. You can basically draw this images with a text editor, but it is more comfortable to create the images with your favorite graphics program and convert it later to XPM format.


<!--T:20-->
For conversion you can use the ''[[ImageConv]]'' tool wich is included with freecad. You can find it under
Would you be interested in using FreeCAD in a closed-source application, be sure to check thoroughly the implications of the LGPL license, and, even better, contact any FreeCAD developer, administrator or moderator before doing so.


== General == <!--T:14-->
/trunk/src/Tools/ImageTools/ImageConv


<!--T:2-->
It can not only convert images but also automatically update the ''BmpFactoryIcons.cpp'' file, where the images are registered. The typical usage is as simple like the following example:
Most of the branding is done in the {{FileName|MainCmd.cpp}} or {{FileName|MainGui.cpp}}. These Projects generate the executable files of FreeCAD. To make your own Brand just copy the Main or MainGui projects and give the executable its own name, e.g. {{FileName|FooApp.exe}}.
The most important settings for a new look are made in one place in the main() function. Here is the code section that controls the branding:


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ImageConv -i InputImage.png -o OutputImage.xpm
<!-- WARNING Do not modify the <syntaxhighligh> tag because of "{}" or pipe characters "|" included in the source code of the macro -->
<syntaxhighlight lang="C">
int main( int argc, char ** argv )
{
// Name and Version of the Application
App::Application::Config()["ExeName"] = "FooApp";
App::Application::Config()["ExeVersion"] = "0.7";


// set the banner (for loging and console)
This converts the file ''InputImage.png'' in XPM-format and writes the result to file ''OutputImage.xpm''.
App::Application::Config()["CopyrightInfo"] = sBanner;
App::Application::Config()["AppIcon"] = "FooAppIcon";
App::Application::Config()["SplashScreen"] = "FooAppSplasher";
App::Application::Config()["StartWorkbench"] = "Part design";
App::Application::Config()["HiddenDockWindow"] = "Property editor";
App::Application::Config()["SplashAlignment" ] = "Bottom|Left";
App::Application::Config()["SplashTextColor" ] = "#000000"; // black


// Inits the Application
=== Icons ===
App::Application::Config()["RunMode"] = "Gui";
The main application icon ''FCIcon'' that appears in window titles and other places is defined in
App::Application::init(argc,argv);


Gui::BitmapFactory().addXPM("FooAppSplasher", ( const char** ) splash_screen);
/trunk/src/Gui/Icons/images.cpp


Gui::Application::initApplication();
and starts with the line
Gui::Application::runApplication();
App::Application::destruct();


return 0;
<nowiki>static const char *FCIcon[]={</nowiki>
}
</syntaxhighlight>
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<!--T:3-->
Replace it with your favourite icon, recompile freecad and the next step to create your own brand is done. There are many other icons in this file that you might change to your gusto.
The first Config entry defines the program name. This is not the executable name, which can be changed by renaming or by compiler settings, but the name that is displayed in the task bar on windows or in the program list on Unix systems.


<!--T:4-->
If you need to add new icons, you have to register it in
The next lines define the Config entries of your FooApp Application. A description of the Config and its entries you find in [[Start up and Configuration]].
/trunk/src/Gui/Icons/BmpFactoryIcons.cpp
so that you can access from FreeCAD.


== Images == <!--T:15-->
=== Splash Screen ===
The [[splash screen]] image, that is also used as background for the ''About Box'' is located in the file
/trunk/src/Gui/Icons/developers.h
and starts with the line
<nowiki>static const char* const splash_screen[] = {</nowiki>
Replace the contents of this static array with an XPM image of your choice to make FreeCAD looking more how you like it.


<!--T:5-->
=== Background Image ===
Image resources are compiled into FreeCAD using [http://qt-project.org/doc/qt-4.8/resources.html Qt's resource system]. Therefore you have to write a {{FileName|.qrc}} file, an XML-based file format that lists image files on the disk but also any other kind of resource files. To load the compiled resources inside the application you have to add a line
The background image appears, when no document window is open. Like the splash screen it is defined in ''developers.h'' in the section starting with:
static const char* const background[]={
You should choose a low contrast image for the background. Otherwise it might irritate the user.


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[[Category:Developer]]
{{Code|code=
Q_INIT_RESOURCE(FooApp);
}}
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<!--T:6-->
into the main() function. Alternatively, if you have an image in XPM format you can directly include it into your {{FileName|main.cpp}} and add the following line to register it:

</translate>
{{Code|code=
Gui::BitmapFactory().addXPM("FooAppSplasher", ( const char** ) splash_screen);
}}
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== Branding XML == <!--T:16-->

<!--T:7-->
In FreeCAD there is also a method supported without writing a customized main() function. For this method you must write a file name called {{FileName|branding.xml}} and put it into the installation directory of FreeCAD. Here is an example with all supported tags:

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<!-- WARNING Do not modify the <syntaxhighligh> tag because of "{}" or pipe characters "|" included in the source code of the macro -->
<syntaxhighlight lang="XML">
<?xml version="1.0" encoding="utf-8"?>
<Branding>
<Application>FooApp</Application>
<WindowTitle>Foo App in title bar</WindowTitle>
<BuildVersionMajor>1</BuildVersionMajor>
<BuildVersionMinor>0</BuildVersionMinor>
<BuildRevision>1234</BuildRevision>
<BuildRevisionDate>2014/1/1</BuildRevisionDate>
<CopyrightInfo>(c) My copyright</CopyrightInfo>
<MaintainerUrl>Foo App URL</MaintainerUrl>
<ProgramLogo>Path to logo (appears in bottom right corner)</ProgramLogo>
<WindowIcon>Path to icon file</WindowIcon>
<ProgramIcons>Path to program icons</ProgramIcons>
<SplashScreen>splashscreen.png</SplashScreen>
<SplashAlignment>Bottom|Left</SplashAlignment>
<SplashTextColor>#ffffff</SplashTextColor>
<SplashInfoColor>#c8c8c8</SplashInfoColor>
<StartWorkbench>PartDesignWorkbench</StartWorkbench>
</Branding>
</syntaxhighlight>
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<!--T:8-->
All listed tags are optional.


<!--T:9-->
{{Docnav
|[[Continuous_Integration|Continuous Integration]]
|[[Localisation|Localisation]]
}}

</translate>
{{Userdocnavi{{#translation:}}}}
[[Category:Developer Documentation{{#translation:}}]]

Latest revision as of 09:46, 12 January 2022

Overview

This article describes the Branding of FreeCAD. Branding means to create your own application based on FreeCAD. That can be only your own executable or splash screen till a complete reworked program. On base of the flexible architecture of FreeCAD it's easy to use it as base for your own special purpose program.

Warning

Although FreeCAD is offered to you free of charge, and the FreeCAD community is happy to see other applications emerging, that are based on FreeCAD, we have on the other hand seen a lot of unfair use of the information contained on this page by people who simply rebranded FreeCAD into a closed-source application to make profit from it.

Although the LGPL license allows to use the FreeCAD source code in closed-source applications, it also gives strict rules to do so, and does not allow simply taking FreeCAD, renaming it and stripping it of its license.

Would you be interested in using FreeCAD in a closed-source application, be sure to check thoroughly the implications of the LGPL license, and, even better, contact any FreeCAD developer, administrator or moderator before doing so.

General

Most of the branding is done in the MainCmd.cpp or MainGui.cpp. These Projects generate the executable files of FreeCAD. To make your own Brand just copy the Main or MainGui projects and give the executable its own name, e.g. FooApp.exe. The most important settings for a new look are made in one place in the main() function. Here is the code section that controls the branding:

int main( int argc, char ** argv )
{
    // Name and Version of the Application
    App::Application::Config()["ExeName"] = "FooApp";
    App::Application::Config()["ExeVersion"] = "0.7";

    // set the banner (for loging and console)
    App::Application::Config()["CopyrightInfo"] = sBanner;
    App::Application::Config()["AppIcon"] = "FooAppIcon";
    App::Application::Config()["SplashScreen"] = "FooAppSplasher";
    App::Application::Config()["StartWorkbench"] = "Part design";
    App::Application::Config()["HiddenDockWindow"] = "Property editor";
    App::Application::Config()["SplashAlignment" ] = "Bottom|Left";
    App::Application::Config()["SplashTextColor" ] = "#000000"; // black

    // Inits the Application 
    App::Application::Config()["RunMode"] = "Gui";
    App::Application::init(argc,argv);

    Gui::BitmapFactory().addXPM("FooAppSplasher", ( const char** ) splash_screen);

    Gui::Application::initApplication();
    Gui::Application::runApplication();
    App::Application::destruct();

    return 0;
}

The first Config entry defines the program name. This is not the executable name, which can be changed by renaming or by compiler settings, but the name that is displayed in the task bar on windows or in the program list on Unix systems.

The next lines define the Config entries of your FooApp Application. A description of the Config and its entries you find in Start up and Configuration.

Images

Image resources are compiled into FreeCAD using Qt's resource system. Therefore you have to write a .qrc file, an XML-based file format that lists image files on the disk but also any other kind of resource files. To load the compiled resources inside the application you have to add a line

Q_INIT_RESOURCE(FooApp);

into the main() function. Alternatively, if you have an image in XPM format you can directly include it into your main.cpp and add the following line to register it:

Gui::BitmapFactory().addXPM("FooAppSplasher", ( const char** ) splash_screen);

Branding XML

In FreeCAD there is also a method supported without writing a customized main() function. For this method you must write a file name called branding.xml and put it into the installation directory of FreeCAD. Here is an example with all supported tags:

<?xml version="1.0" encoding="utf-8"?>
<Branding>
    <Application>FooApp</Application>
    <WindowTitle>Foo App in title bar</WindowTitle>
    <BuildVersionMajor>1</BuildVersionMajor>
    <BuildVersionMinor>0</BuildVersionMinor>
    <BuildRevision>1234</BuildRevision>
    <BuildRevisionDate>2014/1/1</BuildRevisionDate>
    <CopyrightInfo>(c) My copyright</CopyrightInfo>
    <MaintainerUrl>Foo App URL</MaintainerUrl>
    <ProgramLogo>Path to logo (appears in bottom right corner)</ProgramLogo>
    <WindowIcon>Path to icon file</WindowIcon>
    <ProgramIcons>Path to program icons</ProgramIcons>
    <SplashScreen>splashscreen.png</SplashScreen>
    <SplashAlignment>Bottom|Left</SplashAlignment>
    <SplashTextColor>#ffffff</SplashTextColor>
    <SplashInfoColor>#c8c8c8</SplashInfoColor>
    <StartWorkbench>PartDesignWorkbench</StartWorkbench>
</Branding>

All listed tags are optional.