Part Offset

From FreeCAD Documentation
Jump to: navigation, search
This page is a translated version of the page Part Offset and the translation is 10% complete.

Outdated translations are marked like this.

This documentation is not finished. Please help and contribute documentation.

Gui Command explains how tools should be documented. See Draft ShapeString for an example of a well documented tool. Browse Category:UnfinishedDocu to see incomplete pages like this one. See Category:Command Reference for all commands.

See WikiPages to learn about editing the wiki pages, and go to Help FreeCAD to learn about other ways in which you can contribute.

Other languages:
čeština • ‎Deutsch • ‎English • ‎français • ‎italiano • ‎polski • ‎română • ‎русский
Arrow-left.svg Previous: Part CompOffsetTools.png CompOffsetTools
Next: 2D Offset Part Offset2D.png Arrow-right.svg

Part Offset.svg Part Offset

Menüeintrag
Part → 3D Offset
Arbeitsbereich
Part, Complete
Standardtastenkürzel
None
In der Version eingeführt
-
Siehe auch
Thickness, Part 2D Offset


PartOffset0.pngPartOffset1.png


Beschreibung

Mit diesem Werkzeug wird eine verkleinerte oder vergrößerte Kopie eines Körpers hergestellt. Das Bildungsgesetz dazu ist: Die Oberflächen des Körpers werden zu sich selbst parallel versetzt. Beim Verkleinern entstehen neue verkleinerte Oberflächen, und die Kopie hat die gleiche Form wie das Original. Beim Vergrößern geschieht Gleiches nur bei stetiger Oberflächenform (Kugel, Torus u.ä.). Sind am Original Kanten und Ecken vorhanden (Würfel, Zylinder u.ä.), so entstehen von diesen ausgehend zylindrische bzw. kugelige Oberflächenteile an der Kopie. Die vergrößerten Körper sind gleichsam rundum abgerundet.

How to use

Select the Object you want to create the offset from.

  1. Press the Part Offset.svg 3D Offset button. and adjust distance and parameters depending on the original object and the resulting objects validity.

Beispiel

  1. Offset  : Distance to offset the faces of the shape
  2. Mode  : Mode of creation . Skin creates a new shape around the source shape. Pipe ( todo ) . RectoVerso ( todo )
  3. Join type : How the new corners are build up. Intersection gives sharp corners by linear extension of the edges. Arc and Tangent give rounded corners.
  1. Option ː Intersection ː Allows offsets pointing inwards to "overflood" the gap by intersecting the resulting shape until opposite faces are reached.
  2. Option ː Self Intersection ː ( todo )
  3. Option ː Fill Offset ː When the shape was 2 dimensional , the gap inbetween the 2 shapes gets filled. The fill is now a solid, hence the source shape is not a solid . Thus boolean operations may lead to strange results. ( see exapmple ) .



PartOffset1 it.png
PartOffset2 it.png

Object with small offset and rounded ( arc ) corners.


PartOffset0.pngPartOffset1.png


Same object with sharp ( intersection ) corners.

PartOffset3.png


Same object with thick distance overfilling the front left gap and allowed intersections.

PartOffset2.png


Arbitrary shape ( draft poly as wire ) with a 3D Offset ( ignores MODE param )

PartOffset4.png


same shape with a 3D Offset as SKIN and filled offset

PartOffset5.png


filled offset with 2 Cylinders creating boolean cuts. Cylinder A goes through the FILL whilst Cylinder B only goes thru the FILL and NOT through the source 2D shape.

PartOffset6.png



Arrow-left.svg Previous: Part CompOffsetTools.png CompOffsetTools
Next: 2D Offset Part Offset2D.png Arrow-right.svg