|Time to complete|
|0.16 or above|
This tutorial is meant to introduce the reader to the basic workflow of the PartDesign Workbench.
This tutorial will continue working with the sketch that was created previously.
The purpose of the PartDesign Workbench is to allow the user to create geometry in 3D space to fulfill a certain need. As such, it is equipped with tools to make use of sketches and convert them to 3D objects.
Another way to create 3D geometry is with the Revolution tool.
We'll begin by creating a sketch with the shape we want to subtract.
Afterwards, we'll proceed to apply a Pocket feature.
We are now finished with the basic workflow for the Sketcher Module.