Translations:Arch tutorial/29/en

Like most Arch objects, walls can be built upon a big variety of other objects: lines, wires (polylines), sketches, faces or solid (or even on nothing at all, in which case they are defined by height, width and length). The resulting geometry of the wall depends on that base geometry, and the properties you fill in, such as width and height. As you might guess, a wall based on a line will use that line as its alignment line, while a wall based on a face will use that face as its base footprint, and a wall based on a solid will simply adopt the shape of that solid. This allows about any shape imaginable to become a wall.