User:Yorik

Hi, my name is Yorik, I am an architect, I live in São Paulo, Brasil. See my website for more info. I use many open-source in my everyday work, my favorite one being Blender, which has a lot in common with FreeCAD, python scripting being one. As an architect I feel an urgent need for an "intelligent" engineering software that allows you to project complex things with complex relationships. It looks to me that FreeCAD is the best candidate we have around to become such software. Even if it is thought for mechanical engineering by its authors, I consider it far "open" enough to serve as a building engineering / architecture platform too. So I'll try to contribute to that and bring my stone to the construction... Cheers Yorik

Test: this is a test to see if editing works ok

My FreeCAD projects so far:
 * the Draft Module

Wiki work-in-progress

 * Scripting
 * Artwork
 * Draft Module
 * Tango icons
 * Screenshots
 * Dialog creation
 * pythonOCC
 * Scenegraph
 * Pivy
 * PyQt
 * Draft_Linestyle
 * Help FreeCAD
 * Embedding FreeCAD as a python module
 * Draft tutorial
 * Scripted objects
 * Wished tools
 * Builtin modules
 * Introduction to python

Draft todo list

 * make smooth tool interface
 * experiment textures and hatches
 * investigate part & mesh python tools
 * multiline texts in text tool
 * investigate reference/instance objects (several objects use the same shape?)
 * export compounds to dxf & svg formats
 * make texts rotatable
 * support splines in dxf & svg

Draft bugs to investigate

 * inversion bug in Trimex
 * snapping to trimmedCurve
 * edges inversion after fuse/cut ops causes upgrade and offset to give strange results

Other future ideas

 * Custom properties for all objects
 * Make an interaction script for blender, which would update its scene from a freecad model, keeping materials already attributed.
 * Make a C++ DXF importer (like heekscad did). Blind fast, while our python importer is rather slow (python limitation, blender python dxf importer is slow too). Heekscad made a very simple, custom dxf importer that works fine with all my dxf test files, could be easily adapted.
 * Try some basic architecture parametric components (wall, windows, etc). I think there is enough in FreeCAD already to begin to play with all this and to define better what features would be needed for them to work at full power.
 * Build a workplan for a more complete architecture workbench, that is defining basic components, and what behaviour they would need, and how those elements can be easily customized (a la Revit)
 * Multiple operations (several lines one after the other, several copies, etc)
 * Edit mode
 * Build up & test: blender -> mesh -> freecad -> convert to part -> section -> drawing module -> export to svg pipeline
 * Parametric building ideas
 * Non-geometry selection

Other stuff & reference
See my FreeCAD-related bookmarks