Translations:External workbenches/28/en


 * ArchTextures (github link) allows you to add basic, non-photorealistic textures to architectural objects created with the Arch Workbench.
 * BIM aims to implement a complete building information modeling (BIM) workflow in FreeCAD. It extends the Arch Workbench, and gathers many tools from other workbenches to provide an environment that is convenient and user friendly to model buildings, and work with IFC files.
 * Flamingo is a set of customized FreeCAD commands and objects that help speed-up the creation of frames (trusses, beams) and pipelines (tubes, elbows, flanges). It has utilities to query the objects, and to move and rotate the work plane on the fly.
 * FreeCAD-Timber: (github link) Structures wood, and more. This workbench is no longer being maintained.
 * geodata (github link) is an extension to import geographical information from a given point on Earth by its latitude and longitude, of from OpenStreetMap, Google Maps, Bing Map, or Here Map.
 * Reinforcement is a small extension that augments the Arch Workbench with additional Arch Rebar tools, including straight, U-shape, L-shape, bent, stirrup, and helical, to be used inside objects created with the Arch Structure tool.
 * Render (github link) is a workbench to produce high-quality rendered images, using open-source external rendering engines like Pov-ray, Luxrender, and Appleseed. Render is a replacement for the Raytracing Workbench, and uses the same templates so they are compatible. Render is completely written in Python which means it can be extended more easily by non-C++ programmers. In the future Render may also support Kerkythea, Blender's EEVEE, and OpenCascade's CadRays engines.
 * Civil Engineering is a proposed workbench that intends to combine and develop different tools of interest to civil engineers, including those working with road engineering, terrain topology and geographic data.