Translations:PartDesign Bearingholder Tutorial II/12/ro

Create a new part in the PartDesign workbench. Rename the Body that is created by default to Skeleton. This Body is probably activated already, which you can see by the blue background colour in the feature tree. Create a new sketch on the YZ plane containing the outline of the shaft, bearing and sealing rings. After finishing the sketch, make a revolution feature from it. This skeleton feature will later be used to reference the real geometry to it. This means that if you want to change any dimensions, all you need to do is adjust the skeleton feature's dimensions and the rest of the part will update accordingly.