Arch Wall

Description
This tool builds a Wall object on top of any other shape-based object. A Wall can be based on:
 * A linear 2D object, such as lines, wires, arcs or sketches, in which case you can change thickness, alignment(right, left or centered) and height
 * A flat face, in which case you can only change the height
 * A solid, in which case you can change nothing



The above example shows walls being built on top of a line, a wire, a face, a solid and a sketch

Walls can also have additions or subtractions. Additions are other objects whose shapes are joined in this Wall's shape, while subtractions are subtracted. Additions and subtractions can be added with the Arch Add and Arch Remove tools. Additions and subtractions have no influence over wall parameters such as height and width, which can still be changed.

Walls can also have their height automatic, if they are included into a higher-level object such as cells or floors. The height must be kept at 0, then the wall will adopt the height specified in the parent object.

When several walls should intersect, you need to place them into a cell or floor to have their geometry intersected.

Usage

 * Select one or more base geometry objects (Draft object, sketch, etc)
 * Press the [[Image:Arch Wall.png|16px]] Arch Wall button
 * Adjust needed properties such as height or width.
 * You can also create a wall without underlying shape, in which case a default straight wall is added, where you can define the length.