Path FacePocket

Description
This tool creates a pocket inside a selected face or a series of selected edges that form a closed loop

Usage

 * 1) Select a face on a Part-based object, or select a series of edges that form a closed loop
 * 2) Press the  button
 * 3) Adjust the desired properties

Properties

 * : The distance between the path and the border of the face
 * : The vertex number from which the path starts
 * : Specifies if the first move, to reach the first point, is a feed move (G1) or rapid move (G0)
 * : The height where the cutter must travel when jumping between different loops
 * : Specifies if only one loop inside the face will be performed, or subsequent loops until filling the whole face area