Macro Rotate To Point/fr

Description
Macro for rotate on object on itself with the axis of rotation the boundbox center, center of mass or last point clicked

How To Use
Run the macro and select one object and choice:




 * Point Rotation
 * Bounbox Center : Select the boundBox center to axis rotation
 * Center of Mass : Select the Center of Mass to axis rotation
 * Point Clicked : Select the last point mouse to axis rotation 1: select the object 2: use the for choice point extra object
 * Axis Rotation
 * Rotation(Z) Yaw : Yaw axis
 * Rotation(Y) Pitch : Pitch axis
 * Rotation(X) Roll : Roll axis
 * Position : If this checkBox is checked the rotation is disabled, the object placement is done on the axis seleted
 * Point : If this checkBox is checked one point is created for visualise the point rotation axis : red X, green Y, blue Z
 * Line Edit : The line edit display the original coordinate to axis selected + the input data give in the spinBox
 * Free : If this checkBox is checked the is switched ans the rotation or translation is executed in real time
 * DoubleSpinBox : enter the modification
 * : Apply the modification to the object
 * : Quit the macro
 * : After modify the data of the object you can return to the original placement, If you have not deselected the current object
 * : This option place the object in base coordinate 0, 0, 0
 * : Reset the data in the macro and deselect the current object (same click mouse in the 3DView)

Script
The icon for you toolbar PNG   SVG Macro Rotate To Point.FCMacro

Links
The forum feature req: placement - rotate part around its midpoint My macro to Gist mario52a

Version
04/03/03 ver 00.00