Translations:Draft Scale/7/en


 * To enter base point coordinates manually, simply enter the numbers, then press between each X, Y and Z component.
 * Fill in the X, Y and Z scaling value to define the scaling.
 * Checking the "Uniform scaling" option will lock the X, Y and Z to the same value
 * The "Relative to Working Plane" option will consider X, Y and Z scaling values to be taken along he current Working Plane. Otherwise, global X, Y and Z directions are used.
 * The result of the scaling operation can be:
 * A Draft Clone of the original objects, which doesn't modify the original objects, but allow you to change the scaling factor manually later on (works for all object types)
 * The original objects have their size modified (will only work with Draft objects or non-parametric Part shapes)
 * A scaled copy of the base objects is produced (will work for all object types, but only the copies of Draft objects will be parametric)