Translations:Part Part2DObject/28/en


 * : class name of the attach engine object driving the attachment. It defaults to.
 * : it is the plane or face supporting the 2D geometry. It defaults to an empty list.
 * : it defaults to ; if it is the Z direction will be reversed. For example, a sketch will be flipped upside down.
 * : sets point of curve to map a sketch to. It goes from to, which corresponds to the  and . It defaults to.
 * : the position of the object in the 3D view, with respect to the attachment object's placement. The placement is defined by a point (vector), and a  (axis and angle). See Placement.