Arch Module/pt

A Bancada de trabalho "Arch" (Arquitectura) permite um moderno fluxo de trabalho BIM para FreeCAD, com suporte a recursos como IFC, Entidades de arquitetura totalmente paramétricas como paredes, elementos estruturais ou janelas, e produção de documentos 2D. A Bancada de trabalho "Arch" (Arquitectura) também utiliza todas as ferramentas da bancada de trabalho "Draft" (traço).

Note: The BIM functionality of FreeCAD is now progressively split into this Arch Workbench, which holds all the base BIM tools, and the BIM Workbench addon, that you can install via menu Tools->Addon Manager, that adds a new interface layer on top of the Arch tools, with the aim to make BIM workflow in FreeCAD more intuitive and user-friendly.



Ferramentas
These are tools for creating architectural objects.


 * [[Image:Arch_Wall.png|32px]] Wall: Creates a wall from scratch or using a selected object as a base
 * [[Image:Arch_Structure.png|32px]] Structural element: Creates a structural element from scratch or using a selected object as a base


 * Rebar tools
 * [[Image:Arch_Rebar_Straight.png|32px]] Straight Rebar: Creates a Straight reinforcement bar in a selected structural element
 * [[Image:Arch_Rebar_UShape.png|32px]] UShape Rebar: Creates a UShape reinforcement bar in a selected structural element
 * [[Image:Arch_Rebar_LShape.png|32px]] LShape Rebar: Creates a LShape reinforcement bar in a selected structural element
 * [[Image:Arch_Rebar_BentShape.png|32px]] Bent Shape Rebar: Creates a Bent Shape reinforcement bar in a selected structural element
 * [[Image:Arch_Rebar_Stirrup.png|32px]] Stirrup Rebar: Creates a Stirrup reinforcement bar in a selected structural element
 * [[Image:Arch_Rebar_Helical.png|32px]] Helical Rebar: Creates a Helical reinforcement bar in a selected structural element
 * [[Image:Arch_Rebar.png|32px]] Rebar: Creates a custom reinforcement bar in a selected structural element using a sketch


 * [[Image:Arch_Floor.png|32px]] Floor: Creates a floor including selected objects
 * [[Image:Arch_Building.png|32px]] Building: Creates a building including selected objects
 * [[Image:Arch_Site.png|32px]] Site: Creates a site including selected objects
 * [[Image:Arch_Window.png|32px]] Window: Creates a window using a selected object as a base
 * [[Image:Arch_SectionPlane.png|32px]] Section Plane: Adds a section plane object to the document


 * Axis tools
 * [[Image:Arch_Axis.png|32px]] Axis: Adds a 1-direction array of axes to the document
 * [[Image:Arch_AxisSystem.png|32px]] Axes system: Adds an axes system composed of several axes to the document
 * [[Image:Arch_Grid.png|32px]] Grid: Adds a grid-like object to the document


 * [[Image:Arch_Roof.png|32px]] Roof: Creates a sloped roof from a selected face
 * [[Image:Arch_Space.png|32px]] Space: Creates a space object in the document
 * [[Image:Arch_Stairs.png|32px]] Stairs: Creates a stairs object in the document


 * Panel tools
 * [[Image:Arch_Panel.png|32px]] Panel: Creates a panel object from a selected 2D object
 * [[Image:Arch_Panel_Cut.png|32px]] Panel Cut: Creates a 2D cut view from a panel
 * [[Image:Arch_Panel_Sheet.png|32px]] Panel Sheet: Creates a 2D cut sheet including panel cuts or other 2D objects
 * [[Image:Arch_Nest.png|32px]] Nest: Allow to nest several flat objects inside a container shape


 * [[Image:Arch_Frame.png|32px]] Frame: Creates a frame object from a selected layout
 * [[Image:Arch_Equipment.png|32px]] Equipment: Creates an equipment or furniture object


 * Pipe tools
 * [[Image:Arch_Pipe.png|32px]] Pipe: Creates a pipe
 * [[Image:Arch_PipeConnector.png|32px]] Pipe Connector: Creates a corner or tee connection between 2 or 3 selected pipes


 * Material tools
 * [[Image:Arch_SetMaterial.png|32px]] Material: Creates a material and attributes it to selected objects, if any
 * [[Image:Arch_MultiMaterial.png|32px]] Multi-Material: Creates a multi-material and attributes it to selected objects, if any
 * [[Image:Arch_Schedule.png|32px]] Schedule: Creates different types of schedules

Modification tools
These are tools for modifying architectural objects.


 * [[Image:Arch_CutPlane.png|32px]] Cut with plane: Cut an object according to a plan.
 * [[Image:Arch_Add.png|32px]] Add component: Adds objects to a component
 * [[Image:Arch_Remove.png|32px]] Remove component: Subtracts or removes objects from a component
 * [[Image:Arch_Survey.png|32px]] Survey: Enters or leaves surveying mode

Utilities
These are additional tools to help you in specific tasks.


 * [[Image:Arch_Component.png|32px]] Component: Creates a non-parametric Arch component
 * [[Image:Arch_cloneComponent.png|32px]] Clone component:
 * [[Image:Arch_SplitMesh.png|32px]] Split Mesh: Splits a selected mesh into separate components
 * [[Image:Arch_MeshToShape.png|32px]] Mesh To Shape: Converts a mesh into a shape, unifying coplanar faces
 * [[Image:Arch_SelectNonSolidMeshes.png|32px]] Select non-solid meshes: Selects all non-solid meshes from the current selection or frm the document
 * [[Image:Arch_RemoveShape.png|32px]] Remove Shape: Turns cubic shape-based arch object fully parametric
 * [[Image:Arch_CloseHoles.png|32px]] Close Holes: Closes holes in a selected shape-based object
 * [[Image:Arch_MergeWalls.png|32px]] Merge Walls: Merge two or more walls
 * [[Image:Arch_Check.png|32px]] Check: Check if the selected objects are solids and don't contain defects
 * [[Image:Arch_IfcExplorer.png|32px]] Ifc Explorer: Browse the contents of an IFC file
 * [[Image:Arch_ToggleIfcBrepFlag.png|32px]] Toggle IFC Brep flag: Forces a selected object to be exported as an IfcFacetedBrep.
 * [[Image:Arch_3Views.png|32px]] 3 Views from mesh: Creates top, frontal and side views from a mesh.
 * [[Image:Arch_Schedule.png|32px]] Create IFC spreadsheet...:
 * [[Image:Arch_ToggleSubs.png|32px]] Toggle Subcomponents: Shows or hides the subcomponents of an Arch object.

Preferences

 * [[Image:Std_DlgParameter.png|32px]] Preferences...: Preferences disposable in Arch Module.

Formatos de ficheiro

 * IFC : Industry foundation Classes
 * DAE : Collada mesh format
 * OBJ : Obj mesh format

API
O módulo Arch (Arquitetura) pode ser usado em scripts python e macros usando funções Arch Python API.

Tutoriais

 * Tuturiais de Arquitetura
 * Tutoriais de Arquitetura no blog do Yorik