Translations:Arch Wall/14/en


 * Walls share the common properties and behaviours of all Arch Components
 * The height, width and alignment of a wall can be set during drawing, via the task panel
 * When snapping a wall to an existing wall, both walls will be joined into one. The way the two walls are joined depends on their properties: If they have the same width, height and alignment, and if the option "join base sketches" is enabled in the Arch preferences, the resulting wall will be one object based on a sketch made of several segments. Otherwise, the latter wall will be added to the first one as addition.
 * Press, or  after the first point to constrain the second point on the given axis.
 * To enter coordinates manually, simply enter the numbers, then press between each X, Y and Z component.
 * Press or click the checkbox to check/uncheck the Relative button. If relative mode is on, the coordinates of the second point are relative to the first one. If not, they are absolute, taken from the (0,0,0) origin point.
 * Press while drawing to constrain your second point horizontally or vertically in relation to the first one.
 * Press or the Cancel button to abort the current command.
 * Double-clicking on the wall in the tree view after it is created allows you to enter edit mode and access and modify its additions and subtractions
 * Multi-layer walls can be easily created by building several walls from the same baseline. By setting their Align property to either left or right, and specifying an Offset value, you can effectively construct several wall layers. Placing a window in such a wall layer will propagate the opening to the other wall layers based on the same baseline.
 * Walls can also make use of Multi-Materials. When using a multi-material, the wall will become multi-layer, using the thicknesses specified by the multi-material. Any layer with a thickness of zero will have its thickness defined automatically by the remaining space defined by the Wall's Width value, after subtracting the other layers.