Translations:Whiffle Ball tutorial/5/de

Den Grundkörper herstellen

 * 1) Wechseln sie in den Arbeitsbereich Part (Part Module)
 * 2) Erstellen Sie eine neues Dokument mit  →
 * 3) Fügen Sie einen Würfel ein durch Klick auf [[Image:Part_Box.png|32px]]
 * 4) Stellen Sie sicher, daß der Würfel ("Würfel") in der Baumansicht ausgewählt ist
 * 5) Ändern Sie die Abmessungen des Würfels (über den Daten-Tab) wie folgt
 * 6) Länge=90 mm
 * 7) Breite=90 mm
 * 8) Höhe=90 mm
 * 9) Click into the value field of placment-row in data-tab so that appears on right side
 * 10) Click on to change the placement of the box
 * 11) X=-45 mm
 * 12) Y=-45 mm
 * 13) Z=-45 mm
 * 14) Click on to close dialog
 * 15) Insert box ("cube001") by clicking on [[Image:Part_Box.png|32px]]
 * 16) Make sure the box ("cube001") is selected in tree view
 * 17) Change the dimensions of the box ("cube001") (see data-tab) to
 * 18) Length=80 mm
 * 19) Width=80 mm
 * 20) Heigth=80 mm
 * 21) Change the placement of the box ("cube001") to
 * 22) X=-40 mm
 * 23) Y=-40 mm
 * 24) Z=-40 mm
 * 25) Click [[Image:Part_Cylinder.png|32px]] to insert a cylinder ("cylinder")
 * 26) Make sure the cylinder ("cylinder") is selected in tree view
 * 27) Change radius of cylinder to be 27,5 mm, change height to be 120 mm
 * 28) Change placement values of "cylinder" to be
 * 29) X-Pos: 0 mm
 * 30) Y-Pos: 0 mm
 * 31) Z-Pos: -60 mm
 * 32) Click [[Image:Part_Cylinder.png|32px]] to insert a cylinder ("cylinder001")
 * 33) Change radius of "cylinder001" to be 27,5 mm, change height to be 120 mm
 * 34) Choose Edit > Duplicate selection from the top menu to get another cylinder ("cylinder002")
 * 35) Make sure "cylinder001" is selected in tree view
 * 36) Change placement values of "cylinder001" to be
 * 37) Z-Pos: -60 mm
 * 38) Rotation-Axis: X
 * 39) Angle: 90°
 * 40) Click on to apply values and close dialog
 * 41) Make sure "cylinder002" is selected in tree view
 * 42) Change placement values of "cylinder001" to be
 * 43) X-Pos: -60 mm
 * 44) Rotation-Axis: Y
 * 45) Angle: 90°
 * 46) Click on to apply values and close dialog
 * 47) Click on [[Image:View-axometric.svg|32px]] to change to axometric view
 * 48) Click on [[Image:View-zoom-all.svg|32px]] to zoom to fit all
 * 49) Select "cube001", "cylinder", "cylinder001" and "cylinder002" and fuse them by clicking [[Image:Part_Fuse.png|32px]]
 * 50) Select "cube" and "fusion", but make sure, that "cube" is selected FIRST
 * 51) Apply a boolean cut by clicking [[Image:Part_Cut.png|32px]]
 * 52) The finished basic shape should look like this: