Animation Workbench/de

Einleitung
Animations Werkzeugsatz für FreeCAD

Dieser Arbeitsbereich kann zur Erstellung von Bildsequenzen verwendet werden.

Sie befindet sich noch im Aufbau - alle Beiträge sind willkommen ...

Referenzen

 * Autor: microelly2
 * Startseite: Animation
 * Quellcode auf github: Animation

Installation
Dieser Arbeitsbereich ist einfach zu installieren und zu aktualisieren über den Addon Manager, der in FreeCAD 0.17 und höher verfügbar ist. Für FreeCAD 0.16 Benutzer und andere Installationsmethoden lies bitte Installing_additional_contents. Insbesondere die GitHub Download Seite enthält Installationsanweisungen: Lade das Zip Archiv herunter, dekomprimiere es und lege den Flamingo Master Ordner in deinem FreeCAD/Mod Verzeichnis ab. Wenn das Verzeichnis /Mod nicht existiert, erstelle es mit Erstelle neues Verzeichnis in Ubuntu.

Werkzeuge
Ausführliche Beschreibung hier

Werkzeugleiste



Aufklappmenü


 * [[Image:Animation_Mover.png|32px]] Mover: moves objects during a time intervall along the motion Vector.
 * [[Image:Animation_Rotator.png|32px]] Rotator: rotates objects during a time intervall. Further parameters are Rotation Axis/Direction, Center of Rotation and Angle.
 * [[Image:Animation_Tranquillizer.png|32px]] Tranquillizer: slows the render process if the animation runs to fast.
 * [[Image:Animation_Photographer.png|32px]] Photographer: creates a picture of a given format and size to a render directory for every time step.
 * [[Image:Animation_Plugger.png|32px]] Plugger: connects a newly created object to an already animated shuttle object or to a vertex of an animated sketch to enable using sketcher to calculate complex transformations with some constraints by means of the shuttle object.
 * [[Image:Animation_Adjuster.png|32px]] Adjuster: enables to calculate a value by a basic linear function. Now sketches can become animated by changing values in constraints.
 * [[Image:Animation_Styler.png|32px]] Styler: controls the Gui-object. Visibility, Transparency and Shape Color can be changed on the fly.
 * [[Image:Animation_Billboard.png|32px]] Billboard: Billboard and Moviescreen are features to display extra information like texts or images during the animation.
 * [[Image:Animation_Moviescreen.png|32px]] Moviescreen: Billboard and Moviescreen are features to display extra information like texts or images during the animation.
 * [[Image:Animation_Extruder.png|32px]] Extruder: can be used to demonstrate the functionality of a miller or a 3D printer.
 * [[Image:Animation_Viewpoint.png|32px]] Viewpoint:
 * [[Image:Animation_Manager.png|32px]] Manager:
 * [[Image:Animation_Bounder.png|32px]] Bounder: limits the values of the Placement to an intervall. It is the projection of a motion to a min/max limited space.
 * [[Image:Animation_Filler.png|32px]] Filler: can be used to fill the volume of a part from bottom to top like to fill a bottle with wine. It can work as running slice trough the part like a ct scan.
 * [[Image:Animation_Gearing.png|32px]] Gearing: animates the rotation of 2 or 3 gears or a star-planet-moon system.
 * [[Image:Animation_Kartan.png|32px]] Kartan: animates a Kardan joint.
 * [[Image:Animation_Scaler.png|32px]] Scaler:
 * [[Image:Animation_Placer.png|32px]] Placer:
 * [[Image:Animation_Diagram.png|32px]] Diagram:
 * [[Image:Animation_Collision.png|32px]] Collision:
 * [[Image:Animation_Combiner.png|32px]] Combiner:
 * [[Image:Animation_AnimationControlPanel.png|32px]] AnimationControlPanel:
 * [[Image:Animation_Pather.png|32px]] Pather:
 * [[Image:Animation_Snapshot.png|32px]] Snapshot:
 * [[Image:Animation_ViewSequence.png|32px]] ViewSequence:
 * [[Image:Animation_Speeder.png|32px]] Speeder:
 * [[Image:Animation_Toucher.png|32px]] Toucher:
 * [[Image:Animation_Tracker.png|32px]] Tracker:
 * [[Image:Animation_Trackreader.png|32px]] Trackreader:
 * [[Image:Animation_Abroller.png|32px]] Abroller:
 * [[Image:Animation_Delta.png|32px]] Delta:
 * [[Image:Animation_Sum.png|32px]] Sum:
 * [[Image:Animation_Assembly2Controller.png|32px]] Assembly2Controller:
 * [[Image:Animation_Connector.png|32px]] Connector:

Other
 * [[Image:Animation_Animation.png|32px]] Animation:
 * [[Image:Animation_CaseAction.png|32px]] Case action:
 * [[Image:Animation_FalseAction.png|32px]] False action:
 * [[Image:Animation_FollowMe.png|32px]] Follow me:
 * [[Image:Animation_LoopAction.png|32px]] Loop action:
 * [[Image:Animation_QueryAction.png|32px]] Query action:
 * [[Image:Animation_RepeatAction.png|32px]] Repeat action:
 * [[Image:Animation_ScriptAction.png|32px]] Script action:
 * [[Image:Animation_TrueAction.png|32px]] True action:
 * [[Image:Animation_WhileAction.png|32px]] While action:
 * [[Image:Animation_Reset.png|32px]] Reset:
 * [[Image:Animation_Icon1.png|32px]] Icon1:
 * [[Image:Animation_Icon2.png|32px]] Icon2:
 * [[Image:Animation_Icon3.png|32px]] Icon3:

=Verknüpfungen zum Animation Arbeitsbereich==


 * Arbeitsbereich Wiki: www.freecadbuch.de
 * FreeCAD Wiki:
 * FreeCAD Forum: http://forum.freecadweb.org/viewtopic.php?t=8976&start=10
 * Tutorien: Werkzeugsatz
 * Videos: Animationsvideos
 * Dateien: Beispiele
 * Fehler melden: Bitte melde Fehler unter FreeCAD Forum, oder unter Animationsprobleme.

Andere nützliche Verknüpfungen

 * ExplodierteAnimation: FreeCAD Arbeitsbereich zum Erstellen von Explosionsansichten und Animationen von Baugruppen.
 * Baugruppe2: Assembly Arbeitsbereich für FreeCAD mit Unterstützung für den Import von Teilen aus externen Dateien.
 * DevWorkbenches: Liste der Arbeitsbereiche in Entwicklung.