Translations:Macro Rotate To Point/6/en


 * Point Rotation
 * Bounbox Center : Select the boundBox center to axis rotation
 * Center of Mass : Select the Center of Mass to axis rotation
 * Point Clicked : Select the last point mouse to axis rotation 1: select the object 2: use the for choice point extra object
 * Axis Rotation
 * Rotation(Z) Yaw : Yaw axis
 * Rotation(Y) Pitch : Pitch axis
 * Rotation(X) Roll : Roll axis
 * Position : If this checkBox is checked the rotation is disabled, the object placement is done on the axis seleted
 * Point : If this checkBox is checked one point is created for visualise the point rotation axis : red X, green Y, blue Z
 * Line Edit : The line edit display the original coordinate to axis selected + the input data give in the spinBox
 * Free : If this checkBox is checked the is switched ans the rotation or translation is executed in real time
 * DoubleSpinBox : enter the modification
 * : Apply the modification to the object
 * : Quit the macro
 * : After modify the data of the object you can return to the original placement, If you have not deselected the current object
 * : This option place the object in base coordinate 0, 0, 0
 * : Reset the data in the macro and deselect the current object (same click mouse in the 3DView)