Translations:PartDesign Bearingholder Tutorial II/20/ro

Now it's time to create draft and fillets. The draft feature requires a neutral plane, meaning that the geometry that is cut by this plane will remain in its place, while the rest of the face is tilted at the draft angle. Using the bottom of the Pad for this purpose for this is not a good idea, because the wall thickness in the top part of the holder would become less than 5mm. So we create a datum plane offset about 35mm from the XY for this purpose. Activate the Skeleton body and create the plane there, because we will need it for applying draft to other bodies, too.