Talk:Sandbox:PartDesign Workbench

I reverted this revision because I disagree with the changes. An explanation of their purpose is needed.

First of all, I don't see the point about creating two superseding categories named "feature basis" and "material effect". I can't even make sense of what those terms mean exactly. The reason I introduced these categories was for introducing some vocalubary to first time users. As a 20-year CAD user, I've never seen use of "feature basis" and "material effect" to categorize features.

Also, why delete the "procedural" category? I did not invent that term. For example, Dan Staples, who's been the lead for Solid Edge development since its debut, has frequently mentioned this term online. (Solid Edge is a mid range parametric modeler published by Siemens PLM Software).

And finally, the changes in the Body Visibility Management section were wrong and could bring confusion in users. Only one single feature is visible at a time, not all of them. In fact, the problem up to v0.17 was that it was possible to have many features visible at a time, which allowed users to create forked models. A feature is always the sum of all the features before it.

- NormandC