Translations:Property editor/18/en


 * : it is another way to specify how finely to generate the mesh for rendering on screen or when exporting. The default value is 28.5 degrees, or 0.5 radians. The smaller the value the smoother the appearance will be in the 3D view, and the finer the mesh that will be exported.
 * : indicates if a box showing the overall extent of the object is displayed.
 * : sets the accuracy of the polygonal representation of the model in the 3D view (tessellation). Lower values indicate better quality. The value is in percent of object's size.
 * : display mode of the entire Body, (default),, ,.
 * : display mode of the Tip of the Body, (default),.
 * :, , , ; defines the style of the edges in the 3D view.
 * :, (default).
 * : the RGB color of the edges, it defaults to.
 * : the thickness of the edges, it defaults to pixels.
 * : the RGB color of the vertices, it defaults to.
 * : the size of the vertices, it defaults to pixels.
 * : whether the object is selectable or not.
 * : the RGB color of the shape, it defaults to.
 * : if it is, the object appears in the tree view. Otherwise, it is set as invisible.
 * : the degree of transparency from (default) to.
 * : whether the object is visible in the 3D view or not. Toggle with the bar in the keyboard.
 * : the degree of transparency from (default) to.
 * : whether the object is visible in the 3D view or not. Toggle with the bar in the keyboard.