Translations:Part ProjectionOnSurface/11/en


 * 1) Extrude height
 * 2) * The height value a valid projection solid is extruded along the reversed projection direction
 * 3) Solid depth
 * 4) * The depth value a valid projection object is moved along the projection direction
 * 5) Camera / projection direction
 * 6) * "Get current camera direction" sets the current camera view for the projection direction
 * X: toggle the projection direction between x=1 and x=-1
 * Y: toggle the projection direction between y=1 and y=-1
 * Z: toggle the projection direction between z=1 and z=-1