Draft Text

Description
The Text tool inserts a multi-line textbox at a given point. It uses the Draft Linestyle set on the Draft Tray.

To create a text label with a lead and an arrow use Draft Label. To create solid text shapes use Draft ShapeString with Part Extrude.



How to use

 * 1) Press the  button, or press  then  keys.
 * 2) Click a point on the 3D view, or type a coordinate.
 * 3) Enter the desired text, pressing  between each line.
 * 4) Press  twice to finish the operation.

Options

 * To enter coordinates manually, simply enter the numbers, then press between each X, Y and Z component.
 * Press to force snapping your point to the nearest snap location, independently of the distance.
 * Press or  to enter a new line of text.
 * Press to edit the previous line of text.
 * Press or  twice to finish editing the text.
 * Press or the  button to abort the current command.

Data

 * : specifies the contents of the text block as a list of strings; each element on the list, separated by a comma, indicates a new line.
 * : specifies the base point of the first line of the text block.
 * : specifies the rotation of the baseline of the first line of the text block.
 * : specifies the axis to use for the rotation.

View

 * : if "3D text" the text is aligned to the scene axes, initially lying on the XY plane; if "2D text" the text always faces the camera.
 * : specifies the font to use to draw the text. It can be a font name, such as "Arial", a default style such as "sans", "serif" or "mono", a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold". If the given font is not found on the system, a generic one is used instead.
 * : specifies the size of the letters.
 * : specifies if the text aligns to the left, right or at the center of the base point.
 * : specifies the space between lines of text.

Scripting
FreeCAD Scripting Basics, Draft API, and the autogenerated API documentation.

The Text tool can be used in macros and from the Python console by using the following function:


 * Creates a object, at a  defined by a.
 * is a string, or a list of strings; if it's a list, each element is displayed in its own line.
 * If is, the text always faces the camera view direction, otherwise it aligns with the scene axes, and lies on the XY plane.

The placement of the Text can be changed by overwriting its attribute, or by individually overwriting its  and  attributes.

Example: