Translations:Arch Concept/29/en

Generic mechanisms

 * Dependency: windows must know which wall they are inserted, walls must know which window they contain, etc... See part booleans
 * Joints: walls must know which other wall connect to them and correctly connect their materials together. Moving a wall must therefore recalculate the neighbours. Establish a chart of possible joint types
 * Edge categories: some edges must not be drawn when they are between 2 objects of same material. Mark edges for choosing later how to render them.
 * Auto-grouping: Objects of a certain type go automatically into specific groups
 * "Window designer": An easy way to design parametric windows, based on profiles