Arch Floor/es

Descripción
El Piso de Arquitectura es un tipo especial de Celda que tiene un par de propiedades adicionales particularmente ajustadas para la construcción de pisos. En particular, tienen una propiedad de altura, que sus objetos descendientes (muros y estructuras) pueden utilizar para ajustar su altura automáticamente

Como utilizar

 * 1) Optionally, select one or more objects to be included in your new floor
 * 2) Press the  button or press the  then  keys

Options

 * After creating a floor, you can add more objects to it by drag and dropping them in the Tree View or by using the [[Image:Arch Add.png|16px]] Arch Add tool
 * You can remove objects from a floor by drag and dropping them out of it the Tree View or by using the [[Image:Arch Remove.png|16px]] Arch Remove tool

Properties

 * : The height of the floor, to be used by its child objects

Scripting
The Floor tool can by used in macros and from the python console by using the following function:

creates a floor including the objects from the given list.

Example: