PartDesign Revolution

=Revolution=

Introduction
Revolves a selected sketch or 2D object about a given axis.

For all the following explanations of this command the example sketch below will be used:

Example sketch: A complex sketch with many restraints. Sketch is oriented in the x-y plane, with x being the horizontal axis, and y being the vertical axis (shown in image as the two blue lines). Other important things to note about this sketch is that it is mirrored about the y axis and that the base of it is coincidence with the x axis.

Options
The Angle argument specifies how far the object is to be turned. The coordinates move the origin of the axis of revolving, relative to the origin of the coordinate system. If you select a user defined axis, the numbers define the direction of the revolving axis with respect to the coordinate system: If the Z coordinate is 0 and the Y and X coordinate are non-zero, then the axis will lie in the X-Y-plane. Its angle is such that its tangent is the ratio of the given X and Y coordinates.