Translations:Arch tutorial/84/en

The Arch Window object works like this: It is based on a 2D layout (any 2D object, but preferably a sketch, that contains closed wires (polylines). These wires define the different parts of the window: outer frames, inner frames, glass panels, solid panels, etc. The window objects then has a property that stores what to do with each of these wires: extrude it, place it at a certain offset, etc. Finally, a window can be inserted into a host object such as a wall or structure, and it will automatically create a hole in it. That hole will be calculated by extruding the biggest wire found in the 2D layout.