Translations:Tutorials/6/en

File:GGTuto1 Vue.PNG|link=Creating a simple part with PartDesign|Creating a simple part with PartDesign (v0.17) An introduction to the PartDesign workflow: tracing a sketch, using pad, pocket, and moving the object. PD WB Tutorial018.png|link=Basic Part Design Tutorial 017|Basic Part Design Tutorial (v0.17) Model a simple part using a feature editing methodology: creating a sketch, using pad, external references, pocket, and mirror. TBHS-model.png|link=Toothbrush Head Stand|Model an electric toothbrush head stand (v0.16) Multiple features used: sketch, distance and coincident constraints, pad, external references, fillet, chamfer, linear pattern, and draft. Exercise lego 01.jpg|link=Manual:Modeling for product design|Modeling for product design (v0.16) Modeling a Lego block: sketches, vertical and horizontal distance constraints, pad, pocket, external reference, linear pattern, and assembly. Exercise table complete.jpg|link=Manual:Traditional modeling, the CSG way|Traditional modeling, the CSG way Modeling a table by using simple solids like cubes and cylinders, and performing boolean operations (fusions and cuts) with them. TutorialDraftShapeString_Complete.jpg|link=Draft ShapeString tutorial|Draft ShapeString tutorial (v0.16) Create engraved text on a solid: extrude a shapestring to make it solid, then use a boolean cut to carve it from another solid. Tutorial WhiffleBall.jpg|link=Whiffle Ball tutorial|Create a wiffle ball (v0.16) Use solid primitives, like cubes and cylinders, and boolean operations, like union and cut, to create a hollowed ball. Tutorial-normand06.jpg|link=Basic modeling tutorial|Basic modeling tutorial Create an iron angle by two methods: using solid primitives, and boolean operations (CSG); and by extruding a planar profile.