Translations:Animation Workbench/14/en


 * [[Image:Animation_Mover.png|32px]] Mover: moves objects during a time intervall along the motion Vector.
 * [[Image:Animation_Rotator.png|32px]] Rotator: rotates objects during a time intervall. Further parameters are Rotation Axis/Direction, Center of Rotation and Angle.
 * [[Image:Animation_Tranquillizer.png|32px]] Tranquillizer: slows the render process if the animation runs to fast.
 * [[Image:Animation_Photographer.png|32px]] Photographer: creates a picture of a given format and size to a render directory for every time step.
 * [[Image:Animation_Plugger.png|32px]] Plugger: connects a newly created object to an already animated shuttle object or to a vertex of an animated sketch to enable using sketcher to calculate complex transformations with some constraints by means of the shuttle object.
 * [[Image:Animation_Adjuster.png|32px]] Adjuster: enables to calculate a value by a basic linear function. Now sketches can become animated by changing values in constraints.
 * [[Image:Animation_Styler.png|32px]] Styler: controls the Gui-object. Visibility, Transparency and Shape Color can be changed on the fly.
 * [[Image:Animation_Billboard.png|32px]] Billboard: Billboard and Moviescreen are features to display extra information like texts or images during the animation.
 * [[Image:Animation_Moviescreen.png|32px]] Moviescreen: Billboard and Moviescreen are features to display extra information like texts or images during the animation.
 * [[Image:Animation_Extruder.png|32px]] Extruder: can be used to demonstrate the functionality of a miller or a 3D printer.
 * [[Image:Animation_Viewpoint.png|32px]] Viewpoint:
 * [[Image:Animation_Manager.png|32px]] Manager:
 * [[Image:Animation_Bounder.png|32px]] Bounder: limits the values of the Placement to an intervall. It is the projection of a motion to a min/max limited space.
 * [[Image:Animation_Filler.png|32px]] Filler: can be used to fill the volume of a part from bottom to top like to fill a bottle with wine. It can work as running slice trough the part like a ct scan.
 * [[Image:Animation_Gearing.png|32px]] Gearing: animates the rotation of 2 or 3 gears or a star-planet-moon system.
 * [[Image:Animation_Kartan.png|32px]] Kartan: animates a Kardan joint.
 * [[Image:Animation_Scaler.png|32px]] Scaler:
 * [[Image:Animation_Placer.png|32px]] Placer:
 * [[Image:Animation_Diagram.png|32px]] Diagram:
 * [[Image:Animation_Collision.png|32px]] Collision:
 * [[Image:Animation_Combiner.png|32px]] Combiner:
 * [[Image:Animation_AnimationControlPanel.png|32px]] AnimationControlPanel:
 * [[Image:Animation_Pather.png|32px]] Pather:
 * [[Image:Animation_Snapshot.png|32px]] Snapshot:
 * [[Image:Animation_ViewSequence.png|32px]] ViewSequence:
 * [[Image:Animation_Speeder.png|32px]] Speeder:
 * [[Image:Animation_Toucher.png|32px]] Toucher:
 * [[Image:Animation_Tracker.png|32px]] Tracker:
 * [[Image:Animation_Trackreader.png|32px]] Trackreader:
 * [[Image:Animation_Abroller.png|32px]] Abroller:
 * [[Image:Animation_Delta.png|32px]] Delta:
 * [[Image:Animation_Sum.png|32px]] Sum:
 * [[Image:Animation_Assembly2Controller.png|32px]] Assembly2Controller:
 * [[Image:Animation_Connector.png|32px]] Connector: