Glossary/fr

Cette page est le glossaire des termes et définissions fréquemment utilisées dans FreeCAD.

A
Arc:

Arch:

Assembly:

Axis:

B
Backtrace:

Bezier Curve:

Blueprint:

Boolean Logic:

Boolean Operation:

Boolean OPerations check:

BOPcheck:

brep:

B-rep:

BSpline:

C
Callout:

Chamfer:

Clipping Plane: The clipping plane is used to cut away at the model in the 3D view. It is just a visual aid and does not actually cut the model. Clone:

Coin:

COLLADA:

Compound:

Constraint: A restriction on the geometric relationship between primitives in a Sketch. If a constraint has a numerical value, it is referred to as Datum (e.g., a distance constraint has a numerical value - the length of an imaginary line connecting the two points). A constraint that has no numerical value is sometimes referred to as Geometric Constraint. Constructive Solid Geometry:

Coordinate:

Coplanar:

CSG:

Cut:

D
DAG: Degrees Of Freedom: (abbreviated as "DOF")

Dependency Graph: . Difference:

Directed Acyclic Graph: (abbreviated as "DAG")

Draft:

Drawing:

E
Edge:

Element: An item of Sketcher geometry such as a point, a line segment, an arc, a circle, etc. Extrude: A general term for extending a 2D object into 3D along 1 direction. See also Pad.

F
Face: A 2 dimensional topological construct. For example, a cube has 6 Faces. Facet:

FC:

FCStd:

Feature: A step in a 3d part's evolution in the Part Design Workbench workflow. Examples are Pad, Pocket, Groove, Fillet, etc. As we create a model in the Part Design Workbench, each feature takes the shape of the last one and adds or removes something. Hence a "Pocket" feature is not only the pocketed hole itself, but the whole part with the pocket feature. Fillet:

Fork:

Forked Model:

Frenet:

Freetype:

Frustum:

Fully Constrained:

Fuse:

G
GDB or gdb:

Geometric modeling kernel:

Git:

Group:

GUI:

H
Half_Space:

I
IGES:

Intersection:

J
JT:

K
KML:

L
Line:

Lock:

Loft:

M
Macro:

Manifold:

Mantis:

Mesh:

Model:

MultiTransform:

N
Nom:

Null Shape:

O
OCE:

Open CASCADE: Le geometric modeling kernel (software library) sous-jacent de FreeCAD. Aussi appelé OCC ou OCCT. Voir aussi OCE. OpenSCAD:

Origin:

Orthographic:

P
Pad: Une extension de Sketch dans une direction perpendiculaire au plan du Sketch. Voir aussi Extrude. Part: L' Atelier Pièce est principalement utilisé pour créer une Construction Géométrique de Solide. Un solide monocoque. Le composant de plus faible niveau dans un ensemble. Perspective:

Pivy:

Placement:

Planar:

Plane:

Plot:

Pocket: Une Feature (fonction) qui enlève de la matière d'un solide créé à partir d'un Sketch (esquisse). Point: Un élément utilisé pour faire référence à un endroit unique dans l'espace de travail 3D. Un "point" n'a pas de dimension. Il a une dimension à l'écran, généralement représenté par un "point" que nous pouvons voir à son emplacement. Voir aussi Vertex. Polygon mesh:

Polyline:

POV-Ray:

Primitive:

PySide:

Python:

Q
QT: Est une application gratuite multi-plateforme pour la création d'interfaces utilisateur. De même que QT4.

R
Raytracing:

Revolve:

Robot:

Rotate:

S
Section:

Self Intersection:

Shape:

Shell:

Sketch: A constrained 2D depiction of an object fixed to a plane or a Face. In FreeCAD a Sketch is always a 2-dimensional object somewhere in the 3D space. Sketcher: A workbench used to create 2D geometry by use of constraints. Sketcher Solver:

Smooth Line:

Solver:

Stable: A nickname for the last general release version of the FreeCAD software. This is typically the version available from sources other than the FreeCAD project. Compare with Unstable. STL: STereoLithography, also known as Standard Tessellation Language. A mesh file format defining only the surface of a 3D object. File extensions is *.stl STEP:

SVG: Scalable Vector Graphics. A vector graphics file format. Sweep:

T
Task panel:

Thickness:

A Part Workbench tool to hollow out a solid and leave a defined uniform thickness. Toggle:

Topological Naming: A scheme whereby an edge or face, once created, is assigned a permanent name. Internally, FreeCAD identifies edges and faces on a solid by numbering them such as: Edge1, Edge2, Face1, Face2, etc. The problem is that these IDs are somewhat randomly applied, and they will change after something is done to the model that changes the amount of edges and faces. For example, if the model is revised an item linked to a Face2 could later erroneously become linked to a different face (which was renamed to become the new Face2), causing the user unwanted results. As of the FreeCAD 0.16 release Topological Naming has not yet been implemented, and so if an object is modified such that the number of edges or faces changes, the names of the edges or faces of that object might change too. Torus: A primitive shape. Tracker:

U
Union:

Unstable: Un surnom pour signaler qu'une version du logiciel FreeCAD est très récente et toujours à l'état de mise au point. Cette version contiendra de nombreux changements récemment mis en place par les développeurs. Il en général susceptible de produire des résultats erronés, et les essais ne sont pas terminés Upgrade:

V
Vector (Vecteur):

Vertex:

W
WB:

Wire:

Workbench:

X
X: Fait communément référence à l'axe X.

Y
Y: Fait communément référence à l'axe Y.

Z
Z: Fait communément référence à l'axe axis Z.